Mine Entrance
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AboutA Mine Entrance is Specialized Building which must be built on a Copper or Iron Node and is used primary to Mine. A Mine can NOT be Destroyed or Salvaged. Prospecting DevicesEquipping a Prospecting Device allows you to Prospect. Prospecting reveals the locations of Well Points and Ore Nodes which are hidden underground. When Prospecting a pink arrow will appear above your head which will spin randomly until you get close enough to a Node for it to lock on. Once it has locked on it will towards point the nearest Node's. Once you are close enough a Node will appear on the ground as a patch with brown, gray, or blue steaks running through it. Currently a Prospecting Device's Purity does NOT matter.
NodesThe initial signpost for a Mine Entrance or Well must be built on the appropriate Node with Prospect activated. NOTE: While a Copper Node and Iron Node look different, they are functionally the same.
Specialized BuildingsSpecialized Buildings are buildings which generally must be built on Pavement and can be entered and but don't always not count as "inside". Generally these buildings can be Locked.
Building within MinesMany structures can be built within a mine. Others can be {{i|Lift}]ed and carried into your Mine and placed. Some pilgrims use their Mine for storage or structures that would otherwise occupy valuable room in their base. The below is an incomplete list of the structures that have been tested. Unless a structures specifically states otherwise, structures typically do not Decay inside a Mine.
Building StructuresSelecting a structure from the build menu or its sub-menus will place a Building Blueprint Sign at the position of the cursor and then clicking a valid building location on the ground will place the sign and open a window prompting the player to deposit the necessary materials and build the structure. Each material is followed by a series of three numbers.
Players can take their time building structures by depositing and committing resources to the build sign by clicking the "build" button. The character will build as much of the structure as they can with the available resources. They can return with more resources in the future. Note that if no resources are deposited, the build sign will disappear when the player walks away. If resources are deposited, but the player hasn't built them into the structure, the uncommitted resources will slowly disappear over time. This is to combat players using build signs as cheap and overpowered storage containers they can deposit and retrieve resources from.
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