Loom

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Loom icon.png Loom
Skill(s) required:
Size: 1x2
Object(s) required:
Needs lighting?: No
Move/Destroy:
Liftable?: Yes
Repaired with: Nails
Required by:
Required by:

Cotton Cloth

10x Clean Cotton icon.png Cotton can be weaved using the Cotton Cloth icon.png Cotton Cloth recipe on a Loom icon.png Loom will produce the corresponding Cotton Cloth. This may not use all 10x Cotton depending on your Weaving Bonus. Regardless of type, all Cotton Cloth can be sold to the Cotton Vendor Stall in Providence for 6x Silver Pieces icon.png Silver Pieces or bundled together to make the appropriate Cotton Bundle icon.png Cotton Bundle. Cotton Cloth can be stored in a Stockbin icon.png Stockbin.

Cotton Cloth
Yellow-Stained Cotton icon.png Yellow-Stained Cotton Yellow-Stained Cotton Cloth icon.png Yellow-Stained Cotton Cloth
Indian Cotton icon.png Indian Cotton Indian Cotton Cloth icon.png Indian Cotton Cloth
Egyptian Cotton icon.png Egyptian Cotton Egyptian Cotton Cloth icon.png Egyptian Cotton Cloth
Sea Island Cotton icon.png Sea Island Cotton Sea Island Cotton Cloth icon.png Sea Island Cotton Cloth
Any Mixture of Cotton Cotton Cloth icon.png Cotton Cloth
WARNING! Crafting Cotton Cloth with any Madness levels runs the risk of it becoming an unusable Blood Soaked Cloth icon.png Blood Soaked Cloth.

Building Structures

Selecting a structure from the build menu or its sub-menus will place a Building Blueprint Sign at the position of the cursor and then clicking a valid building location on the ground will place the sign and open a window prompting the player to deposit the necessary materials and build the structure.

Each material is followed by a series of three numbers.

  • The first indicates how many of that resource are needed but have not been deposited.
  • The second number indicates how many of that resource have been deposited but have not been built into the structure.
  • The third number indicates how many of that resource have been built into the structure.

Players can take their time building structures by depositing and committing resources to the build sign by clicking the "build" button. The character will build as much of the structure as they can with the available resources. They can return with more resources in the future.

Note that if no resources are deposited, the build sign will disappear when the player walks away. If resources are deposited, but the player hasn't built them into the structure, the uncommitted resources will slowly disappear over time. This is to combat players using build signs as cheap and overpowered storage containers they can deposit and retrieve resources from.



Game Menu
Build (B) ⇒Tools & Utilities (T) ⇒Loom (L)