About
A Crypt is a High Soak Specialized Building with 1x floor of 3x6 (18x tiles total) and is generally used to to inter Skeletons. Once a Skeleton has been interred within a Crypt it can no longer be Salvaged.
Interment
The Corpse of any pilgrim who has Permanently Died will decompose into a Skeleton in about 24 hours. To make the most of your Inheritance is important to recover and protect the Skeleton of your ancestors. With the Larceny Skill learned, pilgrims can right-click and select "Desecrate" to permanently Destroy your Skeleton after a couple of Days, preventing you from Interring your Skeleton or Paying Respects. Desecrating a Skeleton will give you that Skeleton's Pilgrim's Skull but will leave Larceny Scents. The best way to protect your Skeleton is to inter it under a Tombstone or inside a Crypt. NOTE: A Skeleton can be Lifted, but can NOT be loaded into Landcraft or Watercraft.
How to Inter your Pilgrim
- Build a
Coffin.
Lift your Skeleton and right-click in on the Coffin.
- Lift your Coffin and right-click the ground and select "Bury".
- This will Bury the Coffin and replace it with a
Tombstone.
WARNING! A Tombstone is subject to Grave Robbing - a criminal can Dig up your Coffin and retrieve your Skeleton.
Method
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Pay Respects?
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Subject to Grave Robbing?
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Relative Safety
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Uninterred Skeleton
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No
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Yes
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Low
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Uninterred Coffin
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No
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Yes
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Low
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Tombstone
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Yes
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Yes
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Moderate
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Crypt
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Yes
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No
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High
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Paying Respects
Interring a dead pilgrim, made from the same account as yours, allows you to Pay Respects to them once every 10 hours, by selecting the appropriate Any Flower and right-clicking in on their Tombstone or on the pedestal inside their Crypt. Each time you do this you will receive 10% of the difference between your Proficiency and theirs, based on the Flower you chose.
NOTE: Currently there is no Flower that gives Cloak & Dagger or Herbs & Sprouts.
Specialized Buildings
Specialized Buildings are buildings which generally must be built on Pavement and can be entered and but don't always not count as "inside". Generally these buildings can be Locked.
Building Structures
Selecting a structure from the build menu or its sub-menus will place a Building Blueprint Sign at the position of the cursor and then clicking a valid building location on the ground will place the sign and open a window prompting the player to deposit the necessary materials and build the structure.
Each material is followed by a series of three numbers.
- The first indicates how many of that resource are needed but have not been deposited.
- The second number indicates how many of that resource have been deposited but have not been built into the structure.
- The third number indicates how many of that resource have been built into the structure.
Players can take their time building structures by depositing and committing resources to the build sign by clicking the "build" button. The character will build as much of the structure as they can with the available resources. They can return with more resources in the future.
Note that if no resources are deposited, the build sign will disappear when the player walks away. If resources are deposited, but the player hasn't built them into the structure, the uncommitted resources will slowly disappear over time. This is to combat players using build signs as cheap and overpowered storage containers they can deposit and retrieve resources from.
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