Blazing Brazier

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Blazing Brazier icon.png Blazing Brazier
Skill(s) required:
Size: 1x1
Object(s) required:
Needs lighting?: No
Move/Destroy:
Liftable?: No
Repaired with: Bar of Pig Iron
Required by:
Required by: None

About

Blazing Brazier icon.png Blazing Brazier are Aggressive Defense Structures with a range of 11x tiles and an Ammo Capacity of 1000, which can be filled selecting Charcoal icon.png Charcoal (25 Ammo) or Unscathed Wood icon.png Unscathed Wood (100 Ammo) and right-clicking it on your Blazing Brazier. A Blazing Brazier will stop firing if it runs out of Ammo, but can be deactivated early by selecting a Vessel of Potable Water icon.png Potable Water and right-clicking in on the Blazing Brazier 2x times.

Aggressive Defense Structures

Aggressive Defense Structures are Structures that require Fuel and are activated to fire on Criminals as soon as a Crime! icon.png Crime! is committed on Protected land within their range. Aggressive Defense light and fire automatically as long as they have ammo.

Structure Range Fire Speed Damage Dealt Ammo Ammo Capacity Deactivated Early With
Torchpost icon.png Torchpost 22 tiles Moderate Moderate Any Tinder icon.png Any Tinder 300 50% Damage
Baby Brazier icon.png Baby Brazier 6 tiles Fast Moderate Charcoal icon.png Charcoal and Unscathed Wood icon.png Unscathed Wood 200 100% Damage???
Blazing Brazier icon.png Blazing Brazier 11 tiles Moderate High Charcoal icon.png Charcoal and Unscathed Wood icon.png Unscathed Wood 1000 Potable Water icon.png Potable Water

Aggressive Defense Damage

All Aggressive Defense Structures do a base amount of Black Bile which scales negatively with the more of the SAME Aggressive Defense Structures which are within its range. For instance this means the more Blazing Brazier which overlap in range, the less Black Bile damage each will do per shot. This however, is largely moot, as the real power of Aggressive Defenses is their ability to deal Critical Damage. For each shot there is a 5-10% chance the shot will Critically Hit, which will deal a high % of Black Bile damage and a smaller % of Blood damage based on the Criminal's remaining Humours. Crit Chance for Braziers can be increased by raising your Brazier's Purity. Overall what this means is that because the current goal of Aggressive Defense is Critical Damage spam, having MORE Aggressive Defenses Structures is almost always a better Defense than having just a few.

Brazier Purity

When Collecting Charcoal icon.png Charcoal from a Coal Clamp icon.png Coal Clamp there is a chance to receive an Unscathed Wood icon.png Unscathed Wood instead with a Purity equal to the average of all the Woodblock icon.png Woodblocks used in the Coal Clamp's construction. Woodblock Purity is influenced by Gardening Purity. The Purity of a Baby Brazier icon.png Baby Brazier and Blazing Brazier icon.png Blazing Brazier always starts a Purity of 0%, but each time an Unscathed Wood is added with a Purity higher than your Brazier, that Brazier gains 10% of the difference. An Unscathed Wood can be added even if the Brazier is full. The Purer your Brazier is the higher the chance of your Brazier dealing Critical Damage.

Building Structures

Selecting a structure from the build menu or its sub-menus will place a Building Blueprint Sign at the position of the cursor and then clicking a valid building location on the ground will place the sign and open a window prompting the player to deposit the necessary materials and build the structure.

Each material is followed by a series of three numbers.

  • The first indicates how many of that resource are needed but have not been deposited.
  • The second number indicates how many of that resource have been deposited but have not been built into the structure.
  • The third number indicates how many of that resource have been built into the structure.

Players can take their time building structures by depositing and committing resources to the build sign by clicking the "build" button. The character will build as much of the structure as they can with the available resources. They can return with more resources in the future.

Note that if no resources are deposited, the build sign will disappear when the player walks away. If resources are deposited, but the player hasn't built them into the structure, the uncommitted resources will slowly disappear over time. This is to combat players using build signs as cheap and overpowered storage containers they can deposit and retrieve resources from.



Game Menu
Build (B) ⇒Buildings & Structures (B) ⇒Claims & Defenses (C) ⇒Blazing Brazier (Z)