Humour
Humours
Pilgrims have four main stats called Humours in Salem, each affected and depleted by various activities.
Phlegm | Blood | Yellow Bile | Black Bile |
Health | Stamina | Strength | Intelligence |
Raising Will... | Raising Will... | Raising Will... | Raising Will... |
Allow you to do physical actives for longer. | Allow you to take more damage. | Allow you to carry more, deal more damage. | Allow you to learn more, build more. |
Each Humour is represented by three numbers in the format 5.0/5.0/5.0, visible by hovering the cursor over your Humour meter. These numbers are Current Humour / Expected Humour / and Maximum Humour. Humours are typically restored by by eating Food, but your that healing is typically delayed slightly. What you can predict your Humour will be once this delay is over is your Expected Humour. A Humour's Maximum value can be increased with Gluttony. If any of your Current Humour values ever reach 0 you will become Knocked Out.
Reduces All Biles:
Action | Can It Knock You Out? | Notes |
Being Whipped | No | Reduces Maximum Bile permanently. |
Darkness | YES | |
Disease | YES | |
Eating Rotten Fruit | YES | |
Eating Spoiled Food | YES | |
'Shroom Poisoning | No | Reduces Maximum Biles Temporarily |
Phlegm
Phlegm is essentially your Stamina - raising it will allow you to do nearly all physical activities for longer.
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Reduces Phlegm:
Action | Can It Knock You Out? | Action | Can It Knock You Out? |
Aggressive Defense Structures | YES | Build | No |
Chipping Boulders | No | Climb | No |
Chopping | No | Crafting | No |
Destroy | No | Dig | No |
Disease | YES | Forage | No |
Jump | No | Leap At | No |
Leg Sweep | ??? | Mine | No |
Play | YES | Quetzalcoatl Poison | YES |
Run | No | Sawing | No |
Sift Rubble | No | Sprint | No |
Swim | YES | Till Field | No |
Timber Rattler Poison | YES | Wander | No |
Restores Phlegm:
Blood
Blood is essentially your Health - raising it will allow you to
Reduces Blood:
Action | Can It Knock You Out? | Action | Can It Knock You Out? |
Aggressive Defense Structures | YES | Banding an Ill-Tempered Lobsters | YES |
Being Shot | YES | Bleed | YES |
Checking a Bee Skep | YES | Creature Attacks | YES |
Falling | YES | Finding a Needle in the Hays | 'YES |
Hit with Falling Tree | YES | Lifting a Thornbush | YES |
Lit Boomstick | YES | Opening a Grenade Chest | YES |
Picking Thorns | YES | Picking a Prickly Pear Cactus | YES |
Player Attacks | YES | Potent Swarm Dart | ??? |
Ravenous Flame | 'YES | Snapping a Tinder Drill | YES |
Swarm Dart | ??? | Using a Leech | YES |
Wearing a Crown of Thorns | YES |
Restores Blood:
Yellow Bile
Yellow Bile is essentially your strength - raising it will allow you to Carry More, Forage longer, and do more damage when Attacking.
Reduces Yellow Bile:
Action | Can It Knock You Out? | Action | Can It Knock You Out? |
Attacking | ??? | Guard | ??? |
Over-Encumbered | YES | Forage | No |
Lift | YES |
Restores Yellow Bile:
Black Bile
Black Bile is essentially your intelligence - raising it will allow you to place more Structures, commint more Crime!s, and it increases your Max Inspiration Points, allowing you to Study more.
Reduces Black Bile:
Action | Can It Knock You Out? | Action | Can It Knock You Out? |
Aggressive Defense Structures | YES | Build | No |
Crime! | YES | Fear | YES |
Praying on a Bench | YES | Shoot | No |
Studying | No |
Restores Black Bile: