Difference between revisions of "Charred Something"

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{{Crafted
 
{{Crafted
| Objects required=Meat Shreds;1, Fire;1
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| Objects required=Fire;1, Meat Shreds;1,  
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| Weight= 0.09
 
}}
 
}}
{{Food
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{{SpecialFood
| Heals=1.9,1,1.9,0.1
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| Heals=0,0,0,0
| Salt=0.2,0.9,0.5,0.7
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| Min Blood=0 | Max Blood=0
| Mercury=0,0.3,0.4,1.1
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| Min Phlegm=0 | Max Phlegm=0
| Sulphur=0.3,1,1.1,0.7
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| Min Yellow Bile=0 | Max Yellow Bile=0
| Lead=0.6,0.1,0.4,0.4
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| Min Black Bile=0 | Max Black Bile=0
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| Uses=1 | Gluttony Time=0:13
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| Food Groups=Game Meat
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| FoodReduce1= | %Reduce1= | %ChanceReduce1=
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| FoodReduce2= | %Reduce2= | %ChanceReduce2=
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| FoodReduce3= | %Reduce3= | %ChanceReduce3=
 +
| FoodRestore1= |%Restore1= |%ChanceRestore1=
 
}}
 
}}
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{|
 +
|
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==About==
  
Created by crafting [[Roasted Meat]] using [[Meat Shreds]]
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A {{i|{{PAGENAME}}}} is obtained when crafting {{i|Roasted Meat}} using {{i|Meat Shreds}} over a source of {{i|Fire}} such as a lit {{i|Fireplace}} or {{i|Pile of Wood}}. Cooking things over a fire lowers your [[Insanity]] a little and has a chance to give you a {{i|Gelatinous Lard}}. The Healing and [[Gluttony]] Time, Amount, and Reduce of a Charred Something are completely random.  
 
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{{:Meat Shreds|transcludesection=restores}}
When roasting meat, there is a chance (3% or less) to get [[Gelatinous Lard]] always at Purity 1.0.
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|}
 
 
  
Healing and gluttony values are completely random, ranging from 0.0 to 4.0. It does not depend on the type of animal they are coming from.
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[[Category:Game Meat]]

Latest revision as of 01:33, 1 June 2023

Charred Something icon.png Charred Something
Skill(s) required:
Object(s) required:
Weight: 0.09
Required by: Objects
None
Structures
None
Healing:
Blood Phlegm Yellow Black
Heal: 0 0 0 0
Heal Uses: 1
Gluttony:
Blood Phlegm Yellow Black
Gluttony Min: 0 0 0 0
Gluttony Max: 0 0 0 0
Full and Fed Up for: 0:13
Food Groups: Game Meat icon.pngGame Meat

About

A Charred Something icon.png Charred Something is obtained when crafting Roasted Meat icon.png Roasted Meat using Meat Shreds icon.png Meat Shreds over a source of Fire icon.png Fire such as a lit Fireplace icon.png Fireplace or Pile of Wood icon.png Pile of Wood. Cooking things over a fire lowers your Insanity a little and has a chance to give you a Gelatinous Lard icon.png Gelatinous Lard. The Healing and Gluttony Time, Amount, and Reduce of a Charred Something are completely random.

Meat Shards As a Variable Ingredient

When a single type is used as a variable ingredient in recipes Meat Shreds icon.png Meat Shreds gives a Restore Bonus based on what Creature it was Butchered from.

Animal Restores
Bear icon.png Bear Fishes icon.png Fishes Food Group by 5% with a 90%
Beaver icon.png Beaver Crustacea and Shellfish icon.png Crustacea and Shellfish Food Group by 5% with a 90%
Cougar icon.png Cougar Poultry icon.png Poultry Food Group by 5% with a 90%
Deer icon.png Deer Maize icon.png Maize Food Group by 5% with a 90% chance
Rabbit icon.png Rabbit Vegetables and Greens icon.png Vegetables and Greens Food Group by 5% with a 90% chance
Squirrel icon.png Squirrel Nuts and Seeds icon.png Nuts and Seeds Food Group by 5% with a 90%
Timber Rattler icon.png Timber Rattler Slugs Bugs and Kritters icon.png Slugs Bugs and Kritters Food Group by 15% with a 90% chance

NOTE: Meat Shreds made from Domesticated Meat icon.png Domesticated Meats don't give any Restore Bonuses.