Difference between revisions of "Long Range Mortar"
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{{Structure | {{Structure | ||
| Objects required=Blistersteel Bar;8, Nails;12, Oiled Board;16 | | Objects required=Blistersteel Bar;8, Nails;12, Oiled Board;16 | ||
+ | | Size=1x2 | ||
| Needs lighting?=No | | Needs lighting?=No | ||
| Liftable?=No | | Liftable?=No | ||
| Hit points= | | Hit points= | ||
| Soak value= | | Soak value= | ||
+ | | Repaired with=Blistersteel Bar | ||
}} | }} | ||
+ | {| | ||
+ | | | ||
+ | <onlyinclude>{{#ifeq:{{{transcludesection|mortar}}}|mortar| | ||
+ | ==Mortars== | ||
− | == | + | A {{i|Long Range Mortar}} is a ballistic device which can fire various {{i|Lift}}able Structures to deal [[Blood]] damage to pilgrims and [[Creatures]]. Getting hit by a Structure fired from a ballistic device will cause Blood damage, cause you to be briefly {{i|Stunned}}, and cause you to have a {{i|Concussion}}. Each subsequent hit will increase the length of your Concussion. Additionally some Structures fired from a Long Range Mortar will damage {{i|Trial by Combat}}s, {{i|Trial by Fire}}s, and {{i|Tree}}s. A {{PAGENAME}} '''CANNOT''' be {{i|Salvage}}d. |
+ | |||
+ | ==How to Fire a Mortar== | ||
+ | # {{i|Lift}} an appropriate structure and click on the {{i|Long Range Mortar}} to load it. | ||
+ | # With the [[Long Range Bombardment]] Skill learned, right-clicking the Long Range Mortar to bring up the target | ||
+ | # Clicking the target will cause the Long Range Mortar to fire. There are '''NO''' restrictions as to where the target can be clicked. | ||
+ | # There will be a delay between when you click the target to fire and when the Long Range Mortar actually fires. This firing time is reduced by your {{i|Sparks & Embers}} Proficiency. | ||
+ | }}</onlyinclude> | ||
+ | ==Structures== | ||
+ | |||
+ | Each Structure does a different amount of Blood damage and Concussion when fired from a Long Range Mortar, generally based on it's cost to build. Sometimes different Structures have various other effects. | ||
+ | {{{!}} class=wikitable | ||
+ | {{!}}- | ||
+ | {{!}} '''Structure''' | ||
+ | {{!}} '''Additional Effects''' | ||
+ | {{!}} '''Structure''' | ||
+ | {{!}} '''Additional Effects''' | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Alchemy Table}} | ||
+ | {{!}} | ||
+ | {{!}} {{i|Anvil}} | ||
+ | {{!}} | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Baking Table}} | ||
+ | {{!}} | ||
+ | {{!}} {{i|Barrel of Tar}} | ||
+ | {{!}} | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Bee Skep}} | ||
+ | {{!}} | ||
+ | {{!}} {{i|Cauldron}} | ||
+ | {{!}} | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Clay Trough}} | ||
+ | {{!}} | ||
+ | {{!}}{{i|Cotton Cleaner}} | ||
+ | {{!}} | ||
+ | {{!}}- | ||
+ | {{!}} Disease [[Domesticated Animals]] | ||
+ | {{!}} {{i|Disease}} | ||
+ | {{!}} {{i|Gardening Pot}} | ||
+ | {{!}} | ||
+ | {{!}}- | ||
+ | {{!}} {{i|hay Stack}} | ||
+ | {{!}} | ||
+ | {{!}} {{i|Loom}} | ||
+ | {{!}} | ||
+ | {{!}}- | ||
+ | {{!}}{{i|Mannequin}} | ||
+ | {{!}} | ||
+ | {{!}} {{i|Oiling Trough}} | ||
+ | {{!}} | ||
+ | {{!}}- | ||
+ | {{!}}{{i|Sawbuck}} | ||
+ | {{!}} | ||
+ | {{!}} {{i|Simple Table}} | ||
+ | {{!}} | ||
+ | {{!}}- | ||
+ | {{!}}{{i|Tanning Tub}} | ||
+ | {{!}} | ||
+ | {{!}}} | ||
+ | {{:Concussion|transcludesection=concuss}} | ||
+ | |} | ||
{{Gamemenu | {{Gamemenu |
Latest revision as of 01:49, 21 January 2023
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MortarsA Long Range Mortar is a ballistic device which can fire various Liftable Structures to deal Blood damage to pilgrims and Creatures. Getting hit by a Structure fired from a ballistic device will cause Blood damage, cause you to be briefly Stunned, and cause you to have a Concussion. Each subsequent hit will increase the length of your Concussion. Additionally some Structures fired from a Long Range Mortar will damage Trial by Combats, Trial by Fires, and Trees. A Long Range Mortar CANNOT be Salvaged. How to Fire a Mortar
StructuresEach Structure does a different amount of Blood damage and Concussion when fired from a Long Range Mortar, generally based on it's cost to build. Sometimes different Structures have various other effects.
ConcussionA Concussion is received when getting hit by an object fired from a Catapult or Long Range Mortar. A Concussion your maximum Black Bile and prevents you from logging out or Sleeping. Different objects fired from them each have a different severity, additionally your Concussion can stack, so getting hit multiple times will increase the severity, and therefore the length, of your Concussion as well as the amount of Black Bile you lost. Concussions will go away on there own relative to the severity of the Concussion. CAUTION: You cannot log out or go to Sleep while Concussed.
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