About
A Hay Stack is a Structure used to dry plants to produce Hay. Plants can be added to a Hay Stack by selecting them and right-clicking them on the Hay Stack. A Hay Stack can be filled up to 40 points. After 24 hours, when dry, right-clicking on a Hay Stack and selecting "Collect hay" will gather the Hay. Equipping the Salem Store bought Pitchfork will Collect Hay faster than by hand and has a chance of giving you an additional Hay. When Collecting Hay, there is a chance to rarely receive a Needle which will caused a small amount of Blood damage. NOTE: If a Hay Stack appears to be empty, but still cannot be Lifted, then it most likely has a fractional fill point. Fill the Hay Stack to 40 full points, and then you can move it after removing the Hay.
Hay Purity
The Purity of Hay is determined by either the average of all Autumn Grass used when crafting the Hay recipe, or the average of all the contents of a Hay Stack. Pure Hay is used to make Bee Skeps which in turn influences the Purity of Any Fruit.
Building Structures
Selecting a structure from the build menu or its sub-menus will place a Building Blueprint Sign at the position of the cursor and then clicking a valid building location on the ground will place the sign and open a window prompting the player to deposit the necessary materials and build the structure.
Each material is followed by a series of three numbers.
- The first indicates how many of that resource are needed but have not been deposited.
- The second number indicates how many of that resource have been deposited but have not been built into the structure.
- The third number indicates how many of that resource have been built into the structure.
Players can take their time building structures by depositing and committing resources to the build sign by clicking the "build" button. The character will build as much of the structure as they can with the available resources. They can return with more resources in the future.
Note that if no resources are deposited, the build sign will disappear when the player walks away. If resources are deposited, but the player hasn't built them into the structure, the uncommitted resources will slowly disappear over time. This is to combat players using build signs as cheap and overpowered storage containers they can deposit and retrieve resources from.
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