Difference between revisions of "Any Raw Steak"
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==About== | ==About== | ||
− | {{i|{{PAGENAME}}}} is received when Butchering dead Animals or by Slicing a Meat Slab. Right-clicking {{PAGENAME}} and selecting "Slice" will give you 2x {{i|Any Raw Meat Cut}}s. | + | {{i|{{PAGENAME}}}} is received when Butchering dead Animals or by Slicing a Meat Slab. Right-clicking {{PAGENAME}} and selecting "Slice" will give you 2x {{i|Any Raw Meat Cut}}s. {{PAGENAME}} can be cooked using the {{i|Roasted Meat}} recipe at a source of {{i|Fire}} such as a lit {{i|Fireplace}} or {{i|Pile of Wood}}. Cooking things over a fire lowers your [[Insanity]] a little and has a chance to give you a {{i|Gelatinous Lard}}. {{PAGENAME}} can be Boiled in a {{i|Clay Pot}} or {{i|Copper Pot}} to make {{i|Meat Broth}}. |
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− | {{PAGENAME}} can be cooked using the {{i|Roasted Meat}} recipe at a source of {{i|Fire}} such as a lit {{i|Fireplace}} or {{i|Pile of Wood}}. Cooking things over a fire lowers your [[Insanity]] a little and has a chance to give you a {{i|Gelatinous Lard}}. {{PAGENAME}} can be Boiled in a {{i|Clay Pot}} or {{i|Copper Pot}} to make {{i|Meat Broth}}. | ||
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{{{!}} class=wikitable | {{{!}} class=wikitable | ||
{{!}}- | {{!}}- | ||
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{{!}} {{i|Roasted Venison Steak}} | {{!}} {{i|Roasted Venison Steak}} | ||
{{!}}} | {{!}}} | ||
+ | <onlyinclude>{{#ifeq:{{{transcludesection|restores}}}|restores| | ||
+ | ==Any Raw Steak As a Variable Ingredient== | ||
+ | When a single type is used as a variable ingredient in recipes {{i|Any Raw Steak}} gives a Restore [[:Category:Variable Food#Bonus Values|Bonus]] based on what [[Creature|animal]] it was Butchered from. | ||
+ | {{{!}} class=wikitable | ||
+ | {{!}}- | ||
+ | {{!}} '''Animal''' | ||
+ | {{!}} '''Restores''' | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Bear}} | ||
+ | {{!}} {{i2|Fishes}} Food Group by 5% with a 90% | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Beaver}} | ||
+ | {{!}} {{i2|Crustacea and Shellfish}} Food Group by 5% with a 90% | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Cougar}} | ||
+ | {{!}} {{i2|Poultry}} Food Group by 5% with a 90% | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Deer}} | ||
+ | {{!}} {{i2|Maize}} Food Group by 5% with a 90% chance | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Rabbit}} | ||
+ | {{!}} {{i2|Vegetables and Greens}} Food Group by 5% with a 90% chance | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Timber Rattler}} | ||
+ | {{!}} {{i2|Slugs Bugs and Kritters}} Food Group by 15% with a 90% chance | ||
+ | {{!}}} | ||
+ | }}</onlyinclude> | ||
{{:Purity|transcludesection=knifepurity}} | {{:Purity|transcludesection=knifepurity}} | ||
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Revision as of 03:37, 13 February 2021
Any Raw Steak | |||||||||||
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AboutAny Raw Steak is received when Butchering dead Animals or by Slicing a Meat Slab. Right-clicking Any Raw Steak and selecting "Slice" will give you 2x Any Raw Meat Cuts. Any Raw Steak can be cooked using the Roasted Meat recipe at a source of Fire such as a lit Fireplace or Pile of Wood. Cooking things over a fire lowers your Insanity a little and has a chance to give you a Gelatinous Lard. Any Raw Steak can be Boiled in a Clay Pot or Copper Pot to make Meat Broth. Any Raw Steak As a Variable IngredientWhen a single type is used as a variable ingredient in recipes Any Raw Steak gives a Restore Bonus based on what animal it was Butchered from.
Meat and Knife PurityA Knife will take on the Purity of the Bar of Pig Iron used to make its Knife Blade. The Purity of your Knife will transfer directly onto the Meat you receive when Butchering a Creature while your Knife is equipped. |