Difference between revisions of "Deviled Beaver"

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(Created page with "{{infobox Food | skillreq = | objectsreq = Raw Beaver Steak <br> Devil's Wort | hebl = 8 | heph = 6 | heyb = 12 | hebb = 6 | sabl = 0 | saph = 5 | sayb = 0 | sabb = 0...")
 
(36 intermediate revisions by 10 users not shown)
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{{infobox Food
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{{Crafted
| skillreq =
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| Objects required=Any Raw Steak;1, Devil's Wort;1, Fire;1, Raw Beaver Cut;1,
| objectsreq = [[Raw Beaver Steak]] <br> [[Devil's Wort]]
+
| Weight= 0.50
| hebl = 8
+
}}
| heph = 6
+
{{VariableFoodGame
| heyb = 12
+
| Heals=8,6,6,12
| hebb = 6
+
| Uses=1
| sabl = 0
+
| Min Blood=34 | Max Blood=42
| saph = 5
+
| Min Phlegm=34 | Max Phlegm=42
| sayb = 0
+
| Min Yellow Bile=34 | Max Yellow Bile=42
| sabb = 0
+
| Min Black Bile=34 | Max Black Bile=42
| mebl = 6
+
| Gluttony Time=3:00
| meph = 0
+
| Food Groups= Game Meat
| meyb = 4
+
| FoodReduce1= Game Meat | %Reduce1=25 | %ChanceReduce1=15
| mebb = 0
+
| FoodReduce2= | %Reduce2= | %ChanceReduce2=
| subl = 0
+
| FoodReduce3= | %Reduce3= | %ChanceReduce3=
| suph = 8
+
| FoodRestore1= |%Restore1= |%ChanceRestore1=
| suyb = 6
+
| FoodRestore2= |%Restore2= |%ChanceRestore2=
| subb = 0
+
| FoodRestore3= |%Restore3= |%ChanceRestore3=
| lebl = 0
+
}}
| leph = 15
+
{|
| leyb = 0
+
|
| lebb = 0
+
==About==
 +
 
 +
A {{i|{{PAGENAME}}}} must be cooked over a source of {{i|Fire}} such as a lit {{i|Fireplace}} or {{i|Pile of Wood}}. Cooking things over a Fire lowers your [[Insanity]] a little and has a chance to give you a {{i|Gelatinous Lard}}.
 +
{{:Any Raw Steak|transcludesection=restores}}
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|}
 +
 
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{{Gamemenu
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| item={{PAGENAME}} | key=l
 +
| parent1=Game Meats | key1=G
 +
| parent2=Food | key2=F
 +
| parent3=Craft | key3=C
 
}}
 
}}

Latest revision as of 01:57, 1 June 2023

Deviled Beaver icon.png Deviled Beaver
Skill(s) required:
Object(s) required:
Weight: 0.50
Required by: Objects
None
Structures
None
Healing:
Blood Phlegm Yellow Black
Heal: 8 6 6 12
Heal Uses: 1
Gluttony:
Blood Phlegm Yellow Black
Gluttony Min: 34 34 34 34
Gluttony Max: 42 42 42 42
Full and Fed Up for: 3:00
Food Groups: Game Meat icon.pngGame Meat
ReducesGame Meat icon.pngGame Meat by 25% with 15% chance
Variable Game Meat Gluttony Values:
Blood Phlegm Yellow Black
Bear Min: 52.7 17 17 17
Bear Max: 65.1 21 21 21
Timber Rattler Min: 42.5 17 17 17
Timber Rattler Max: 52.5 21 21 21
Cougar Min: 17 49.3 17 17
Cougar Max: 21 60.9 21 21
Rabbit Min: 17 42.5 17 17
Rabbit Max: 21 52.5 21 21
Deer Min: 17 17 49.3 17
Deer Max: 21 21 60.9 21
Squirrel Min: 17 17 39.1 17
Squirrel Max: 21 21 48.3 21
Beaver Min: 17 17 17 45.9
Beaver Max: 21 21 21 56.7

About

A Deviled Beaver icon.png Deviled Beaver must be cooked over a source of Fire icon.png Fire such as a lit Fireplace icon.png Fireplace or Pile of Wood icon.png Pile of Wood. Cooking things over a Fire lowers your Insanity a little and has a chance to give you a Gelatinous Lard icon.png Gelatinous Lard.

Any Raw Steak As a Variable Ingredient

When a single type is used as a variable ingredient in recipes Any Raw Steak icon.png Any Raw Steak gives a Restore Bonus based on what animal it was Butchered from.

Animal Restores
Raw Bear Steak icon.png Raw Bear Steak Fishes icon.png Fishes Food Group by 5% with a 90%
Raw Beaver Steak icon.png Raw Beaver Steak Crustacea and Shellfish icon.png Crustacea and Shellfish Food Group by 5% with a 90%
Raw Cougar Steak icon.png Raw Cougar Steak Poultry icon.png Poultry Food Group by 5% with a 90%
Raw Rabbit Steak icon.png Raw Rabbit Steak Vegetables and Greens icon.png Vegetables and Greens Food Group by 5% with a 90% chance
Raw Timber Rattler Steak icon.png Raw Timber Rattler Steak Slugs Bugs and Kritters icon.png Slugs Bugs and Kritters Food Group by 15% with a 90% chance
Raw Venison Steak icon.png Raw Venison Steak Maize icon.png Maize Food Group by 5% with a 90% chance



Game Menu
Craft (C) ⇒Food (F) ⇒Game Meats (G) ⇒Deviled Beaver (l)