In-Game Text
"No freeman shall be taken or imprisoned or disseised or exiled or in any way destroyed, nor will we go upon him nor send upon him, except by the lawful judgement of his peers or by the law of the land."
– The Magna Carta
Divine Providence has seen fit to grant all English freemen the sacred Right of self-defense, and the best defense can at times be offense. The Rights of Englishmen allow you to attack other Pilgrims.
Assault & Battery
Assault
Assault is an act of Crime where one pilgrim initiates combat with another pilgrim. The first attack will leave a Scent which will remain for 1 day, but not Summonable Evidence. Subsequent attacks will not leave Scents. Acts of Self-Defense will not leave Scents. Assault Scents will not drop when combat is started inside a Mine Entrance. Before learning The Rights of Englishmen Skill you will not be able to land attacks on other pilgrims outside land covered by your own Stake Claim.
Battery
Battery is an act of Crime where one pilgrim Knocks Out another pilgrim. Knocking Out a pilgrim will leave a Scent which will remain for 3 days, but not Summonable Evidence.
Aggravated Assault
WARNING! Committing an act of Aggravated Assault will leave Summonable Evidence that may result being sent to the Stocks or worse!
Aggravated Assault is an act of Crime where one pilgrim Beats the Face another pilgrim. Once a pilgrim is Knocked Out, right-clicking on them will give you the option to "Beat Face". Beating the face and another pilgrim will Fracture their bones and send them back to to their Homestead and leave will leave a Scent and Summonable Evidence which will remain for 3 days. Additionally being interrupted while injecting Drugs into another pilgrim will Evidence of Aggravated Assault.
Protecting Against Assault & Battery
Self-Defense
As getting Knocked Out carries the possibility of having your Face Beat or even being Permanently Killed, the best defense is to not be Knocked Out - fighting back may be your only option. Once the Self-Defense Skill has been learned, you will able to fight back. Learning additionally Attack Moves may provide you will more options when fighting.
Ransoming
If you have been Knocked Out by an attacker, once the Yellow Belly Skill has been learned, you may right-click on your attacker and select "Offer Ransom" to offer 60% of the Silver Pieces stored in your Bank Account. Your attacker has the option to Accept or Decline your offer, if Accepted, your money will be withdrawn and you will be sent back to your Homestead.
Criminal Acts
In order to commit most Crimes Criminal Acts must be toggled on. Toggling it off prevents you from committing most Crimes. Certain Criminal Acts drain Black Bile when they are being committed. Your Criminality Artifact Bonus may be able to reduce this drain.
Acts of Crime
Crime
|
Description
|
Skill Required
|
Evidence Left
|
Scent Permanence
|
Summonable?
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Aggravated Assault
|
The act of grievously injuring another pilgrim.
|
The Rights of Englishmen
|
Evidence of Aggravated Assault
|
3 days
|
Yes
|
Assault
|
The act of initiating combat with another pilgrim.
|
The Rights of Englishmen
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Scents only
|
1 day
|
No
|
Battery
|
The act of Knocking Out another pilgrim.
|
The Rights of Englishmen
|
Scents only
|
3 days
|
No
|
Debasement
|
The act of crafting forged Silver Pieces.
|
Debasement
|
Evidence of Forgery
|
5 months
|
Yes
|
Murder
|
The act of murdering another pilgrim.
|
The Story of Cain & Abel
|
Evidence of Murder
|
20 days
|
Yes
|
Poisoncraft
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The act of crafting poisoned items.
|
Blowdarts
|
Evidence of Poisoncraft
|
5 months
|
Yes
|
Ransacking
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The act of rifling through protected property.
|
Trespassing
|
Scents only
|
1 day
|
No
|
Revenge
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The act of murdering a criminal.
|
Revenge
|
Evidence of Revenge
|
9 days
|
Yes
|
Theft
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The act of taking protected items.
|
Larceny
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Evidence of Larceny
|
9 days
|
Yes
|
Trespassing
|
The act of entering protected property.
|
Inherent Rights
|
Scents only
|
1 day
|
No
|
Vandalism
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The act of destroying protected structures.
|
Waste
|
Evidence of Waste
|
11 days
|
Yes
|
Witchcraft
|
The act of Witchcraft is shrouded in mystery and secrecy.
|
Witchcraft
|
Evidence of Witchcraft
|
7 days
|
Yes
|
|