Waste

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Waste icon.png Waste
"Allows you to destroy homesteaded property"
Requirements:
Skill(s) required:
Proficiencies required:
5000 Cloak & Dagger icon.png Cloak & Dagger
3500 Law & Lore icon.png Law & Lore
4000 Sparks & Embers icon.png Sparks & Embers
Skills Unlocked:
Crafts Unlocked:
Builds Unlocked:
Others Unlocked:
None

In-Game Text

"I shall, therefore, here only beg leave to remind the student, that waste is a spoil and destruction of the estate, either in houses, woods, or lands; by demolishing not the temporary profits only, but the very substance of the thing; thereby rendering it wild and desolate […]"

– Sire William Blackstone, Commentaries on The Laws of England

Among the many crimes against life and property forbidden by the English law the crime of Waste stands out as a particularly egregious assault upon the good moral character and fiber of His Majesties colonies. Unto those unconcerned with His Majesty Waste grants the ability to destroy Homesteaded property.

Committing Vandalism

WARNING! Committing an act of Vandalism will leave Summonable Evidence that may result being sent to the Stocks or worse!


Waste, otherwise known as Vandalism, is an act of Crime where a structure, protected by a Stake Claim icon.png Stake Claim is attacked, Destroy icon.png Destroyed, or set on Fire with Greek Fire icon.png Greek Fire. Waste will leave a Scent icon.png Scent and Summonable Evidence which will remain for 11 days. Acts of Vandalism cannot be committed against structures protected by a Town Bell icon.png Town Bell and instead require a Trial by Fire icon.png Trial by Fire to be built over the Town.

Protecting Against Vandalism

---Under Construction---

Criminal Acts

In order to commit most Crimes Criminal Acts icon.png Criminal Acts must be toggled on. Toggling it off prevents you from committing most Crimes. Certain Criminal Acts drain Black Bile when they are being committed. Your Criminality Artifact Bonus may be able to reduce this drain.

Acts of Crime

Crime Description Skill Required Evidence Left Scent Permanence Summonable?
Aggravated Assault The act of grievously injuring another pilgrim. The Rights of Englishmen icon.png The Rights of Englishmen Evidence Beatdown.png Evidence of Aggravated Assault 3 days Yes
Assault The act of initiating combat with another pilgrim. The Rights of Englishmen icon.png The Rights of Englishmen Scent icon.png Scents only 1 day No
Battery The act of Knocking Out another pilgrim. The Rights of Englishmen icon.png The Rights of Englishmen Scent icon.png Scents only 3 days No
Debasement The act of crafting forged Silver Pieces. Debasement icon.png Debasement Evidence Forgery.png Evidence of Forgery 5 months Yes
Murder The act of murdering another pilgrim. The Story of Cain & Abel icon.png The Story of Cain & Abel Evidence Murder.png Evidence of Murder 20 days Yes
Poisoncraft The act of crafting poisoned items. Blowdarts icon.png Blowdarts Evidence Poisencraft.png Evidence of Poisoncraft 5 months Yes
Ransacking The act of rifling through protected property. Trespassing icon.png Trespassing Scent icon.png Scents only 1 day No
Revenge The act of murdering a criminal. Revenge icon.png Revenge Evidence Revenge.png Evidence of Revenge 9 days Yes
Theft The act of taking protected items. Larceny icon.png Larceny Evidence Theft.png Evidence of Larceny 9 days Yes
Trespassing The act of entering protected property. Inherent Rights icon.png Inherent Rights Scent icon.png Scents only 1 day No
Vandalism The act of destroying protected structures. Waste icon.png Waste Evidence Vandalism.png Evidence of Waste 11 days Yes
Witchcraft The act of Witchcraft is shrouded in mystery and secrecy. Witchcraft icon.png Witchcraft Evidence Witchcraft.png Evidence of Witchcraft 7 days Yes