Compacts & Constitutions
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In-Game Text"We, whose names are underwritten, the loyal subjects of our dread Sovereign Lord […] Having undertaken […] a voyage to plant the first colony in the Northern parts of Virginia, do by these presents, solemnly and mutually […] covenant and combine ourselves together into a civil body politic; for our better ordering, and preservation and furtherance of the ends aforesaid […]" – The Mayflower Compact Once established in the New World the needs for more formal institutions of societal organization soon present themselves to a budding Colony. Compacts & Constitutions allows you to inaugurate Charter Towns by which to organize members in your hitherto informal community, and by which to exert control over larger tracts of land. Found your polis by acquiring a Town Charter from a Magistrate of the Royal Company of Hudson's Bay, and use it to construct a Town Bell. Town ClaimBuilding a Town Bell creates a square Town Claim, also known as a "T-Claim", of 50 tiles in each direction from the Town Bell's center tile. Unlike Personal Claim Trespassing is not a Crime on a Town Claim, however Larceny and Waste committed on a Town Claim will give the Crime! debuff to the Criminal as well as trigger nearby Aggressive Defense Structures. Act of Waste cannot be committed on land protected by a Town Claim without first building Trial by Fire against that Town Claim. Rather than being given Permissions like a Personal Claim, pilgrims are given rights, and can be offered Citizenship which allows them to preform these actions on a Town Claim. Stake Claims can be built by Citizen on a Town Claim and trump a Town Bell's Permissions, however a Town Mayor can Invoke Eminent Domain to remove a Personal Claims covered by land. Authority ObjectsAuthority Objects are Structures which can only be built on Paved tiles on Town Claims and raise the Authority and Silver Capacity and Upkeep of the Town Bell they are connected to.
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