In-Game Text
"Among the remedies which it has pleased Almighty God to give to man to relive his sufferings, none is so universal and so efficacious as opium."
- Thomas Sydenham, 1624 - 1689
Is it not through science man can obtain otherwise unachieveable heights? And, despite the malady of addiction, should we shy away from greatness for fear of its effects? Illicit Pharmacognosy instructs the learned apothecary on the outskirts of advancing human abilities - at a cost.
Drugs
Drugs are substances which give substantial effects, but which also have substantial downsides. Do not do DRUGS!
Ballocks
You can inject yourself or another pilgrim with Ballocks by selecting Laced Porcupine Spines and right-clicking on that pilgrim. Ballocks will dramatically increase your Carrying Capacity temporarily. However, once Ballocks runs out you will be hit with Ballocks Withdrawals which will reduce your Carrying Capacity to practically 0 until you've had time to recover. By continually injecting Laced Porcupine Spines and chasing your next fix you can put off the Withdrawals. Ballocks is a Drug.
WARNING! If you are interrupted while injecting another pilgrim, or they move away, you will leave summonable  Evidence of Aggravated Assault!
Furfervor
Right-clicking Satan Salts and selecting "Sniff" will give you Furfervor. Furfervor will substantially increase your Run speed for 2 hours. however, Once Bollocks runs out you will be hit with Furfervor Withdrawals which will be briefly Stunned and when you come to the speed of all your Movement will be substantially lower until you've had time to recover. By continually Sniffing Satan Salts and chasing your next fix you can put off the Withdrawals. Satan Salts are a Drug.
CAUTION! Sniffing Satan Salts adds a great deal of Insanity.
Medicinal Skills
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