Veterinarian
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In-Game Text"And every shepherds tell his tale under the hawthorn in the dale" – John Milton, 1608-1674 To tell the woes of man is a simple thing: ask where it hurts, ask how he feels. To tell the woes of an animal is an entirely different skill. The artful diagnosis and treatment of animals comes from training as a Veterinarian. This allows the pilgrim to prepare cures for sick animals. Animal SicknessDomesticated Animals can become Diseased from hunger or randomly by chance. This chance can lowered by raising your animal's Immunity Stat. A Diseased Animal will sit down and shake its head back and forth, and if not treated in a timely fashion, will die. Making sure your animal is well-fed and brought will dramatically lower the chance of your Animal becoming sick. Domesticated Animals which eventually succumb to disease will NOT yield any Resources when Butchered. Sick animals cannot mate and cannot be Milked. Animal Disease TreatmentTo cure a Diseased Domesticated Animal craft a the proper Suppository, then Lubricate it by selecting a Star Jelly and right-clicking it onto the Suppository and selecting "Lubricate". You may now select the Lubricated Suppository and right-click it onto the Diseased animal. An Un-Lubricated Suppository can also be used to treat Animal Sickness but will increase that Animal's Temperament by a large amount.
Diseased Cows, Goats, Sheeps, and Pigs do NOT normally transmit Disease to humans, however Domesticated Animals which die of Disease can be loaded into Long Range Mortars by pilgrims who have learned the Plague Handling Skill. Being hit by Diseased Animal fired from a Long Range Mortar will cause you to become Diseased. Domesticated Animal Skills
Medicinal Skills
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