Difference between revisions of "Seasons"

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While Salem is in a state of perpetual Autumn, this does not make it immune to shifts in the weather, which are generally called [[Seasons]].  
 
While Salem is in a state of perpetual Autumn, this does not make it immune to shifts in the weather, which are generally called [[Seasons]].  
 
 
<onlyinclude>{{#ifeq:{{{transcludesection|seasontemp}}}|seasontemp|
 
<onlyinclude>{{#ifeq:{{{transcludesection|seasontemp}}}|seasontemp|
 
==Seasons==
 
==Seasons==
  
The are three different Seasons in the New World, two natural and one summonable. Natural Seasons switch roughly week to week and have different effects on the animal and plants around you, and each has a distinct [[Temperature]], trending either warm or cool. Under normal circumstance pilgrims will not get {{i|Hypothermia}} during a warm trending Season. Pilgrims with access to the [[Alchemy]] skill can build a {{i|Thermoscope}} to check the exact Temperature.  
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The are three different Seasons in the New World, two natural and one supernatural. Natural Seasons switch roughly week to week and have different effects on the animal and plants around you. Pilgrims with access to the [[Alchemy]] skill can build a {{i|Thermoscope}} to check the exact Temperature.  
  
 
{{{!}} class=wikitable
 
{{{!}} class=wikitable
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{{!}} '''Season'''
 
{{!}} '''Season'''
 
{{!}} '''Type'''
 
{{!}} '''Type'''
{{!}} '''Temperature Trend'''
 
 
{{!}}-
 
{{!}}-
 
{{!}} {{i|Everbloom}}
 
{{!}} {{i|Everbloom}}
 
{{!}} Natural
 
{{!}} Natural
{{!}} Warm
 
 
{{!}}-
 
{{!}}-
 
{{!}} {{i|Coldsnap}}
 
{{!}} {{i|Coldsnap}}
 
{{!}} Natural
 
{{!}} Natural
{{!}} Cool
 
 
{{!}}-
 
{{!}}-
 
{{!}} {{i|Blood Moon}}
 
{{!}} {{i|Blood Moon}}
{{!}} Summonable
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{{!}} Supernatural
{{!}} Warm
 
 
{{!}}}
 
{{!}}}
 
}}</onlyinclude>
 
}}</onlyinclude>
 
 
===Animal Changes===
 
===Animal Changes===
  
* {{i|Any Butterfly}}s only spawn during an Everbloom.
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* {{i|Any Butterfly}}s, {{i|Any Glowworm}}s, and {{i|Any Moth}}s only spawn during an Everbloom.
 
* {{i|Bear}}s and {{i|Swift Shellback}}s hibernate during a Coldsnap and therefore will not spawn.
 
* {{i|Bear}}s and {{i|Swift Shellback}}s hibernate during a Coldsnap and therefore will not spawn.
 
* {{i|Beaver}}s fatten up during a Coldsnap and will yield more with {{i|Gelatinous Lard}} when Butchered.
 
* {{i|Beaver}}s fatten up during a Coldsnap and will yield more with {{i|Gelatinous Lard}} when Butchered.
* {{i|Cow}}s, {{i|Goat}}s, {{i|Pig}}s, {{i|Sheep}} are more likely to become {{i|Disease}}d if left outside a {{i|Barn}} during a Coldsnap.
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* Ewes (female {{i|Sheep}}), will yield about 35% more {{i|Wool}} if Sheared during a Coldsnap.
* Ewes (female {{i|Sheep}}), will yeild about 35% more {{i|Wool}} if Sheared during a Coldsnap.
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* {{i|Frozen Toad}}s can be found when {{i|Dig}}gging during a Coldsnap.
 
* {{i|Sperm Whale}}s migrate South during a Coldsnap, and North during an Everbloom.
 
* {{i|Sperm Whale}}s migrate South during a Coldsnap, and North during an Everbloom.
  
 
===Plant Changes===
 
===Plant Changes===
  
* [[Agriculture|Harvesting]] crops during an Everbloom yields 1.5x times the amount which can be obtained during a Coldsnap.
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* Harvesting crops from a {{i|Tilled Field}} during an Everbloom adds a bonus of 50 [[Tilled Field#Plenty|Plenty]].  
* [[Fruit Orchards]] will only Blossom and Ripen during during an Everbloom.
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* [[Fruit Orchards]] will only blossom and ripen during during an Everbloom.
  
 
===Other Changes===
 
===Other Changes===
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* {{i|Blistersteel Bar}}s cool much more quickly during a Coldsnap.
 
* {{i|Blistersteel Bar}}s cool much more quickly during a Coldsnap.
 
* {{i|Igloo}}s can only by built during a Coldsnap.
 
* {{i|Igloo}}s can only by built during a Coldsnap.
* {{i|Packed Snow}}, {{i|Simple Snowflake}}s, {{i|Shard of Ice}}, and {{i|Snowball}}s, last significantly longer in your Inventory during a Coldsnap.
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* {{i|Packed Snow}}, {{i|Simple Snowflake}}s, {{i|Shard of Ice}}, {{i|Snowball}}s, and {{i|Snow Mask}}s take longer to melt during a Coldsnap.
 
* {{i|Frontier Sled}}s and {{i|Sturdy Sled}}s can be pulled faster during a Coldsnap.
 
* {{i|Frontier Sled}}s and {{i|Sturdy Sled}}s can be pulled faster during a Coldsnap.
  
 
==Blood Moon==
 
==Blood Moon==
{{Notice| WARNING: | Pilgrims who are [[Knocked Out]] while Outside during a Blood Moon will [[Permanent Death|Permanently Die]]!}}
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The third season is the Blood Moon, rumored to be caused by [[Witchcraft]] casting their spells and plunging Salem into the horrors of the Blood Moon. The Blood Moon will fade after about a day, and can be followed by either a Coldsnap or an Everbloom. Praying on the {{i|Bench}}es in the [[Providence#Providence Church|Providence Church]] is rumored to reduce the time the Blood Moon lasts.  
The third season is the Blood Moon, rumored to be caused by [[Witchcraft]] casting their spells and plunging Salem into the horrors of the Blood Moon. The Blood Moon will fade after about a day, and can be followed by either a Coldsnap or an Everbloom. Praying on the {{i|Bench}}es in the [[Providence#Providence Church|Providence Church]] is rumored to reduce the time the Blood Moon lasts. Any pilgrims who are [[Knocked Out]] while Outside, IE not Inside a [[GameMenu/Build/Buildings & Structures/Houses & Buildings|Building]],  during a Blood Moon will [[Permanent Death|Permanently Die]]. It is advised that unless you are prepared to die, you should not to do do anything which may cause you to faint during a Blood Moon. '''NOTE:''' While being Knocked Out during a Blood Moon while inside a {{i|Mine Entrance}} will '''NOT''' Permanently Kill you, be aware that getting Knocked Out from a {{i|Bat}} can potentially cause you to be easily Knocked Out again after you respawn, then causing Permanent Death.
 
  
 
===Changes===
 
===Changes===
  
* Being online at the moment a Blood Moon begins adds 1 to 2 Madness levels worth of [[Insanity]]. Additionally, the rate at which you accumulate Insanity is also much higher.
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*Being online at the moment a Blood Moon begins adds 1 to 2 Madness levels worth of [[Insanity]]. Additionally, the rate at which you accumulate Insanity is also much higher.
* Being [[Knocked Out]] while Outside during a Blood Moon will cause [[Permanent Death]].
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*{{i|Bleed}} effects are magnified.
* {{i|Bleed}} effects are magnified.
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*Using {{i|Sift Rubble}} will find {{i|Blood Shard}}s instead of {{i|Any Raw Gem}}s.
* Using {{i|Sift Rubble}} will find {{i|Blood Shard}}s instead of {{i|Any Raw Gem}}s.
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*{{i|Arcane Amethyst}} can be found rarely when Chipping {{i|Boulder}}s.
* {{i|Arcane Amethyst}} can be found rarely when Chipping {{i|Boulder}}s.
 

Latest revision as of 16:45, 23 March 2024

About

While Salem is in a state of perpetual Autumn, this does not make it immune to shifts in the weather, which are generally called Seasons.

Seasons

The are three different Seasons in the New World, two natural and one supernatural. Natural Seasons switch roughly week to week and have different effects on the animal and plants around you. Pilgrims with access to the Alchemy skill can build a Thermoscope icon.png Thermoscope to check the exact Temperature.

Season Type
Everbloom icon.png Everbloom Natural
Coldsnap icon.png Coldsnap Natural
Blood Moon icon.png Blood Moon Supernatural

Animal Changes

Plant Changes

Other Changes

Blood Moon

The third season is the Blood Moon, rumored to be caused by Witchcraft casting their spells and plunging Salem into the horrors of the Blood Moon. The Blood Moon will fade after about a day, and can be followed by either a Coldsnap or an Everbloom. Praying on the Bench icon.png Benches in the Providence Church is rumored to reduce the time the Blood Moon lasts.

Changes