Proficiencies
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Revision as of 17:04, 12 October 2021 by Pistolshrimp (talk | contribs)
Introduction
Proficiencies are the values which allow you to unlock the various Skills, increase your chances of successfully Slotting Artifacts with matching Proficiencies into Any Clothing as well as provide additional bonuses.
Proficiency | Bonus |
---|---|
Arts & Crafts | |
Cloak & Dagger | |
Faith & Wisdom | |
Flora & Fauna | Decreases wear on Fishing Equipment and increases chance of successfully sprouting Bushes and Trees. |
Hammer & Nail | Increases amount of Fresh Boards you can Saw from Log. |
Herbs & Sprouts | Increases yield of Potable Plants when Gardening, increases chance of successfully sprouting Bushes and Trees, help spot Waning Toadstools. |
Hunting & Hideworking | |
Law & Lore | Gives bonus Silver when adding Silver Pieces to a Stake Claim or Town Bell. |
Mines & Mountains | Reduces risk of falling when Climbing, and Blood damage you take when you do fall, reduces chances of Cave-Ins, increases size of Lime Boulders, chance to Dig up Granite Boulders, and lowers Hardness of Any Raw Gems found when using Sift Rubble. |
Sparks & Embers | Increases the amount of Charcoal you can collect from a Coal Clamp and decreases time it takes to fire a Long Range Mortar. |
Stocks & Cultivars | Increasing maximum amount of Plenty that will be randomly added to when planting Tilled Fields. |
Sugar & Spice | Gives small percent reduction to your Full and Fed Up debuff for every 3 consecutive Gluttony points gained. |
Thread & Needle | Decreases Difficulty of Any Clothing. |
Natural Philosophy | Increases the amount of Inspiration gained when Gulping Refresher Potions and increases chance of successfully sprouting Bushes and Trees. |
Perennial Philosophy | Rumored to help in the dark arts. |