Difference between revisions of "Proficiencies"
From Salem Wiki
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
− | ! | + | ! Proficiency |
− | ! | + | ! Bonus |
|- | |- | ||
| {{i|Arts & Crafts}} | | {{i|Arts & Crafts}} | ||
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|- | |- | ||
| {{i|Cloak & Dagger}} | | {{i|Cloak & Dagger}} | ||
− | | | + | | |
|- | |- | ||
| {{i|Faith & Wisdom}} | | {{i|Faith & Wisdom}} | ||
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|- | |- | ||
| {{i|Flora & Fauna}} | | {{i|Flora & Fauna}} | ||
− | | | + | | Decreases the wear on [[Fishing Equipment]] and increases your chance of successfully sprouting {{i|Tree}}s. |
|- | |- | ||
| {{i|Hammer & Nail}} | | {{i|Hammer & Nail}} | ||
− | | Increases the | + | | Increases the amount of {{i|Fresh Board}}s you can Saw from {{i|Log}}. |
|- | |- | ||
| {{i|Herbs & Sprouts}} | | {{i|Herbs & Sprouts}} | ||
− | | Increase yield of | + | | Increase yield of [[Potable]] Plants when [[Gardening]] and increases your chance of successfully sprouting {{i|Tree}}s. |
|- | |- | ||
| {{i|Hunting & Hideworking}} | | {{i|Hunting & Hideworking}} | ||
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|- | |- | ||
| {{i|Law & Lore}} | | {{i|Law & Lore}} | ||
− | | Gives | + | | Gives bonus Silver when adding {{i|Silver Pieces}} to a {{i|Stake Claim}} or {{i|Town Bell}}. |
|- | |- | ||
| {{i|Mines & Mountains}} | | {{i|Mines & Mountains}} | ||
− | | | + | | Reduces your risk of falling when [[GameMenu/Movement/Climbing Modes|Climbing]], and the [[Blood]] damage you take when you do fall, reduces chances of [[Mine#Cave-Ins|Cave-Ins]], increases size of {{i|Lime Boulder}}s, chance to {{i|Dig}} up {{i|Granite Boulder}}s, and the lowers the Hardness of {{i|Any Raw Gem}}s you will find when using {{i|Sift Rubble}}. |
|- | |- | ||
| {{i|Sparks & Embers}} | | {{i|Sparks & Embers}} | ||
− | | Increases the amount of | + | | Increases the amount of {{i|Charcoal}} you can collect from a {{i|Coal Clamp}} and decreases the time it takes to fire a {{i|Long Range Mortar}}. |
|- | |- | ||
| {{i|Stocks & Cultivars}} | | {{i|Stocks & Cultivars}} | ||
− | | Increasing | + | | Increasing the maximum amount of Plenty that will be randomly added to when planting {{i|Tilled Field}}s. |
|- | |- | ||
| {{i|Sugar & Spice}} | | {{i|Sugar & Spice}} | ||
− | | | + | | Gives a small percent reduction to your {{i|Full and Fed Up}} debuff for every 3 consecutive [[Gluttony]] points gained. |
|- | |- | ||
| {{i|Thread & Needle}} | | {{i|Thread & Needle}} | ||
− | | Decreases the | + | | Decreases the [[Artifacts|Difficulty of [[Clothing]]. |
|- | |- | ||
| {{i|Natural Philosophy}} | | {{i|Natural Philosophy}} | ||
− | | Increases | + | | Increases the amount of [[Inspiration]] gained when Gulping [[Inspiration#Refresher Potions|Refresher Potions]] and increases your chance of successfully sprouting {{i|Tree}}s. |
|- | |- | ||
| {{i|Perennial Philosophy}} | | {{i|Perennial Philosophy}} | ||
− | | | + | | '''Currently disabled.''' |
|} | |} |
Revision as of 04:20, 16 November 2020
Introduction
These are the skill values that define the ability of your character, see the respective pages for more detailed info on them.
Different proficiencies are required by different Artifacts when slotting them into Clothing
Proficiency | Bonus |
---|---|
Arts & Crafts | |
Cloak & Dagger | |
Faith & Wisdom | |
Flora & Fauna | Decreases the wear on Fishing Equipment and increases your chance of successfully sprouting Trees. |
Hammer & Nail | Increases the amount of Fresh Boards you can Saw from Log. |
Herbs & Sprouts | Increase yield of Potable Plants when Gardening and increases your chance of successfully sprouting Trees. |
Hunting & Hideworking | |
Law & Lore | Gives bonus Silver when adding Silver Pieces to a Stake Claim or Town Bell. |
Mines & Mountains | Reduces your risk of falling when Climbing, and the Blood damage you take when you do fall, reduces chances of Cave-Ins, increases size of Lime Boulders, chance to Dig up Granite Boulders, and the lowers the Hardness of Any Raw Gems you will find when using Sift Rubble. |
Sparks & Embers | Increases the amount of Charcoal you can collect from a Coal Clamp and decreases the time it takes to fire a Long Range Mortar. |
Stocks & Cultivars | Increasing the maximum amount of Plenty that will be randomly added to when planting Tilled Fields. |
Sugar & Spice | Gives a small percent reduction to your Full and Fed Up debuff for every 3 consecutive Gluttony points gained. |
Thread & Needle | Decreases the [[Artifacts|Difficulty of Clothing. |
Natural Philosophy | Increases the amount of Inspiration gained when Gulping Refresher Potions and increases your chance of successfully sprouting Trees. |
Perennial Philosophy | Currently disabled. |