Boundry Stone

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Boundry Stone icon.png Boundry Stone
Skill(s) required:
Size: 1x1
Object(s) required:
Needs lighting?: No
Move/Destroy:
Liftable?: No
Repaired with: unknown
Required by:
Required by: None

About

A Boundry Stone icon.png Boundry Stone in an Authority Object which when built increases the Authority and the Silver capacity of the Town Bell icon.png Town Bell it is connected to by 90 points and increased the Upkeep by 3x Silver Pieces icon.png Silver Pieces per day. A Boundry Stone's primary purpose is expand the size of a Town Claim. A Boundry Stone must be built at least 13x tiles way from any other Authority Object. To place a Boundry Stone you must have Town permissions to build Authority Objects. A Boundry Stone cannot be Salvage icon.png Salvaged.

Expanding a Town Claim

A Boundry Stone icon.png Boundry Stone can be built at the edge of a Town Claim in order to expand it by 25x tiles in each direction. Due to a Boundry Stone's overlapping radius, every other Boundry Stone can be Salvage icon.png Salvaged without affecting the Town Claim's size, which can be a good way to save resources. CAUTION: Boundry Stones in a Town Bell icon.png Town Bell that is being besieged by a Trial by Fire icon.png Trial by Fire are subject to Waste and if Destroy icon.png Destroyed will remove the Town Claim protections on the land it once covered. For this reason it is recommended to protect your Boundry Stones in some way, such as wrapping them with Fences or putting them in range of Braziers.

The existing Town Claim area (shown in orange) is expanded by 25 tiles by the new Boundry Stone's area (shown in blue),

Authority Objects

Authority Objects are Structures which can only be built on Paved tiles on Town Claims and raise the Authority and Silver Capacity and Upkeep of the Town Bell icon.png Town Bell they are connected to.

Objects Authority Added Upkeep Increase Additional Effect
Boundry Stone icon.png Boundry Stone 90 3 Expands Town Claim
Cross of Saint George icon.png Cross of Saint George 360 45

Building Structures

Selecting a structure from the build menu or its sub-menus will place a Building Blueprint Sign at the position of the cursor and then clicking a valid building location on the ground will place the sign and open a window prompting the player to deposit the necessary materials and build the structure.

Each material is followed by a series of three numbers.

  • The first indicates how many of that resource are needed but have not been deposited.
  • The second number indicates how many of that resource have been deposited but have not been built into the structure.
  • The third number indicates how many of that resource have been built into the structure.

Players can take their time building structures by depositing and committing resources to the build sign by clicking the "build" button. The character will build as much of the structure as they can with the available resources. They can return with more resources in the future.

Note that if no resources are deposited, the build sign will disappear when the player walks away. If resources are deposited, but the player hasn't built them into the structure, the uncommitted resources will slowly disappear over time. This is to combat players using build signs as cheap and overpowered storage containers they can deposit and retrieve resources from.



Game Menu
Build (B) ⇒Buildings & Structures (B) ⇒Claims & Defenses (C) ⇒Boundry Stone (?)