Difference between revisions of "Monster Hunting"

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| Thread & Needle=
 
| Thread & Needle=
 
| Natural Philosophy=
 
| Natural Philosophy=
| Perennial Philosophy=
+
| Perennial Philosophy=5000
 
| Skills unlocked=Viscera & Bits
 
| Skills unlocked=Viscera & Bits
| Crafts unlocked=Argopelter Cape, Argopelter Trophy, Darkenbear Cape, Furfur Cape, March Hare Cape, Serpent Cape, Wishpoosh Cape, Guise of the FurFur
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| Crafts unlocked=Argopelter Cape, Argopelter Trophy, Darkenbear Cape, Furfur Cape, Furfur Trophy, March Hare Cape, Serpent Cape, Wishpoosh Cape, Guise of the FurFur
| Builds unlocked=
+
| Builds unlocked=Iron Wall
| Others unlocked=
+
| Others unlocked=Antlers of Furfur, Argopelter Beak, Argopelter Egg, Clawed Talon, Darkenbits, Darkenbone, Dried Argopelt, Dried Darkenbear Hide, Dried Quetzalcoatl Skin, Furfur Hide, Hydrukey Feather, Knife of Coyote, March Hare Hide, March Hare Tail, Membranous Wing, Raw Argopelt, Raw Darkenbear Hide, Raw Furfur Hide, Raw March Hare Hide, Raw Quetzalcoatl Skin, Raw Timber Rattler Steak, Raw Turkey Breast, Raw Turkey Drumstick, Raw Turkey Thigh, Raw Turkey Wing, Raw Wishpoosh Hide, Serpent Fang, Serpent Feather, Skinned Argopelter, Spiked Tail, Tears, Unthrown Argo Branch, Wishpoosh Hide,
 
}}
 
}}
{{Notice| WARNING! | Hunt darkness monsters with caution as some can permakill your character depending on how many [[GameMenu/Combat/Attacks|tricks]] used to anger them.}}
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{|
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|
 
==In-Game text==
 
==In-Game text==
 +
 
''"Till the monster stirred, that demon, that fiend Grendel who haunted the moors, the wild Marches, and made his home in a hell."''
 
''"Till the monster stirred, that demon, that fiend Grendel who haunted the moors, the wild Marches, and made his home in a hell."''
  
 
''–Beowulf, circa 1000''
 
''–Beowulf, circa 1000''
  
While many make a habbit of running or fleeing from the darkness, there are a few who choose to venture into it. Monster Hunting allows a pilgrim to both engage and harvest the more fearsome of creatures.
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While many make a habit of running or fleeing from the darkness, there are a few who choose to venture into it. Monster Hunting allows a pilgrim to both engage and harvest the more fearsome of creatures.
  
 
==About==
 
==About==
Allows you to hunt and kill monsters of a shunned realm.
 
  
{|
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{{i|{{PAGENAME}}}} is a Hunting Skill which allow pilgrims attack and harvest Monsters. To Butcher a dead Monster right-click on its corpse and select "Butcher".
! align="left | Enables hunting and butchering of:
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|-
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'''Monsters include:'''
|
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*{{i|Argopelter}}
*[[Argopelter]]
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*{{i|Darkenbear}}
*[[Darkenbear]]
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*{{i|Furfur}}
*[[Furfur]]
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*{{i|Hydrukey}}
*[[Hydrukey]]
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*{{i|LumberLord}}
*[[LumberLord]] (?)
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*{{i|March Hare}}
*[[Quetzalcoatl]]
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*{{i|Quetzalcoatl}}
*[[Wishpoosh]]
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*{{i|Wishpoosh}}
 +
{{:Butchery|transcludesection=butchering}}
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{{:Purity|transcludesection=knifepurity}}
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{{:Bug Hunting|transcludesection=huntskills}}
 
|}
 
|}
 
With the patch V.1.4 of Nov 6, 2017, monsters have developed an immunity to rattler and Quetzalcoatl poison.
 
 
{{Notice| NOTE: | If you don't have this skill, monsters can still initiate combat with you, and you can then kill them, but you can't butcher them.}}
 

Latest revision as of 00:55, 18 April 2022

Monster Hunting icon.png Monster Hunting
"Allows a pilgrim to both engage and harvest the more fearsome of creatures"
Requirements:
Skill(s) required:
Proficiencies required:
1800 Cloak & Dagger icon.png Cloak & Dagger
4000 Flora & Fauna icon.png Flora & Fauna
7500 Hunting & Hideworking icon.png Hunting & Hideworking
1300 Law & Lore icon.png Law & Lore
5000 Perennial Philosophy icon.png Perennial Philosophy
Skills Unlocked:
Crafts Unlocked:
Builds Unlocked:
Others Unlocked:

In-Game text

"Till the monster stirred, that demon, that fiend Grendel who haunted the moors, the wild Marches, and made his home in a hell."

–Beowulf, circa 1000

While many make a habit of running or fleeing from the darkness, there are a few who choose to venture into it. Monster Hunting allows a pilgrim to both engage and harvest the more fearsome of creatures.

About

Monster Hunting icon.png Monster Hunting is a Hunting Skill which allow pilgrims attack and harvest Monsters. To Butcher a dead Monster right-click on its corpse and select "Butcher".

Monsters include:

Knives and Butchering

Having a Knife equipped when Butchering or Skinning creatures will speed up the process, transfer Purity, and prevent the Insanity gained when Butchering by hand. When you finish Butchering any Creature it will leave a temporary Blood Splatter icon.png Blood Splatter behind.

Method Speed Gain Insanity? Notes
By Hand Slow Yes
Butcher Knife icon.png Butcher Knife Moderate No
Knife of Coyote icon.png Knife of Coyote Fast No
Hunting Knife icon.png Hunting Knife Fastest No Store bought.

Meat and Knife Purity

A Knife will take on the Purity of the Bar of Pig Iron icon.png Bar of Pig Iron used to make its Knife Blade icon.png Knife Blade. The Purity of your Knife will transfer directly onto the Meat you receive when Butchering a Creature while your Knife is equipped.

Hunting Skills

Skill Benefit
Bug Hunting icon.png Bug Hunting Attack and Butcher Bugs.
Small Game Hunting icon.png Small Game Hunting Attack and Butcher Small Game.
Big Game Hunting icon.png Big Game Hunting Attack and Butcher Big Game.
Monster Hunting icon.png Monster Hunting Attack and Butcher Monsters.

NOTE: Creatures can still attack you and you CAN defend yourself and kill them, but without the proper Skills you cannot initiate the attack nor Butcher the defeated Creature.