Difference between revisions of "Foraging"
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| Cloak & Dagger= | | Cloak & Dagger= | ||
| Faith & Wisdom= | | Faith & Wisdom= | ||
− | | | + | | Flora & Fauna=200 |
| Hammer & Nail= | | Hammer & Nail= | ||
− | | Hunting & | + | | Herbs & Sprouts= |
+ | | Hunting & Hideworking=300 | ||
| Law & Lore= | | Law & Lore= | ||
| Mines & Mountains=300 | | Mines & Mountains=300 | ||
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| Sparks & Embers= | | Sparks & Embers= | ||
| Stocks & Cultivars= | | Stocks & Cultivars= | ||
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| Natural Philosophy= | | Natural Philosophy= | ||
| Perennial Philosophy= | | Perennial Philosophy= | ||
− | | Skills unlocked= | + | | Skills unlocked=Indian Tracking |
− | | Crafts unlocked=Berries-on-a-Straw, | + | | Crafts unlocked=A Taste of Autumn, Berries-on-a-Straw, Green Man's Mask, Virginian Shellroast, |
| Builds unlocked= | | Builds unlocked= | ||
− | | Others unlocked=Forage | + | | Others unlocked=Baby Squirrel, Forage |
}} | }} | ||
+ | {| | ||
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+ | ==In-Game Text== | ||
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+ | ''"But perhaps I had better pass over our divines in silence and not stir this pool or touch this fair but unsavory plant." | ||
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+ | ''-Erasmus of Potterdam, The Praise of Folly | ||
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+ | Foraging for supplies can be a difficult endeavor under the best of circumstances, but in a strange and wild land unfamiliar to the would-be woodsman the difficulty of this most critical art of survival can approach the Herculean. Foraging allows you your first insights into the wild plant-life of the New World. | ||
==About== | ==About== | ||
− | + | {{:GameMenu/Movement|transcludesection=foraging}} | |
− | + | {{:Forestry|transcludesection=treeskills}} | |
− | + | {{:Exploration|transcludesection=findmore}} | |
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Latest revision as of 23:16, 22 June 2021
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In-Game Text"But perhaps I had better pass over our divines in silence and not stir this pool or touch this fair but unsavory plant." -Erasmus of Potterdam, The Praise of Folly Foraging for supplies can be a difficult endeavor under the best of circumstances, but in a strange and wild land unfamiliar to the would-be woodsman the difficulty of this most critical art of survival can approach the Herculean. Foraging allows you your first insights into the wild plant-life of the New World. AboutForaging MovementsForaging Movements are Movement Actions which increase the amount of Foragables that you will find in the wild. Toggling on a Foraging Movement will drain the corresponding Humour until it is toggled off again. A Foraging Movements will automatically turn off if any of the Humours it drains gets too low.
Forestry Skills
Foraging Skills
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