Difference between revisions of "Compacts & Constitutions"

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| Perennial Philosophy=800
 
| Perennial Philosophy=800
 
| Skills unlocked=
 
| Skills unlocked=
| Crafts unlocked=Founding Father's Breeches, Founding Father's Coat, Founding Father's Sash, Founding Father's Shirt, Founding Father's Shoes, Moneymaker, Thirteen Colonies
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| Crafts unlocked=Flag of Cross of Burgundy, Flag of England, Flag of France, Flag of Germany,Flag of Grand Duchy of Lithuania, Flag of Hudson Bay Company, Flag of Italy, Flag of Japan, Flag of Ming Dynasty, Flag of Poland, Flag of Portugal, Flag of Russia, Flag of Sweden, Flag of Switzerland, Flag of the Dutch Republic, Founding Father's Breeches, Founding Father's Coat, Founding Father's Sash, Founding Father's Shirt, Founding Father's Shoes, Moneymaker, Thirteen Colonies
 
| Builds unlocked=Boundry Stone, Challenge Authority, Cross of Saint George, Town Bell, Trial by Fire
 
| Builds unlocked=Boundry Stone, Challenge Authority, Cross of Saint George, Town Bell, Trial by Fire
 
| Others unlocked=Invoke Eminent Domain, Offer Citizenship, Renounce Citizenship
 
| Others unlocked=Invoke Eminent Domain, Offer Citizenship, Renounce Citizenship
 
}}
 
}}
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{|
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|
 
==In-Game Text==
 
==In-Game Text==
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''"We, whose names are underwritten, the loyal subjects of our dread Sovereign Lord […] Having undertaken […] a voyage to plant the first colony in the Northern parts of Virginia, do by these presents, solemnly and mutually […] covenant and combine ourselves together into a civil body politic; for our better ordering, and preservation and furtherance of the ends aforesaid […]"''
 
''"We, whose names are underwritten, the loyal subjects of our dread Sovereign Lord […] Having undertaken […] a voyage to plant the first colony in the Northern parts of Virginia, do by these presents, solemnly and mutually […] covenant and combine ourselves together into a civil body politic; for our better ordering, and preservation and furtherance of the ends aforesaid […]"''
  
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Once established in the New World the needs for more formal institutions of societal organization soon present themselves to a budding Colony. Compacts & Constitutions allows you to inaugurate Charter Towns by which to organize members in your hitherto informal community, and by which to exert control over larger tracts of land. Found your ''polis'' by acquiring a Town Charter from a Magistrate of the Royal Company of Hudson's Bay, and use it to construct a Town Bell.
 
Once established in the New World the needs for more formal institutions of societal organization soon present themselves to a budding Colony. Compacts & Constitutions allows you to inaugurate Charter Towns by which to organize members in your hitherto informal community, and by which to exert control over larger tracts of land. Found your ''polis'' by acquiring a Town Charter from a Magistrate of the Royal Company of Hudson's Bay, and use it to construct a Town Bell.
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{{:Town Bell|transcludesection=townbell}}
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<onlyinclude>{{#ifeq:{{{transcludesection|authorityobjects}}}|authorityobjects|
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==Authority Objects==
  
== About ==
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Authority Objects are Structures which can only be built on [[Pave]]d tiles on Town Claims and raise the Authority and Silver Capacity and Upkeep of the {{i|Town Bell}} they are connected to.
Along with a [[Town Charter]] purchased in [[Providence]] for 8,500 [[silver]], {{PAGENAME}} allows a character to create a town, complete with a claim belonging collectively to the town.
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{{{!}} class=wikitable
 
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{{!}}-
All towns begin their claims with a [[Town Bell]], of which there may be only one. The original town claim is 101 x 101 squares, centered on the Town Bell. The town may be expanded with the [[Boundry Stone]] (51x51 tiles), of which there may be several.
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{{!}} '''Objects'''
 
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{{!}} '''Authority Added'''
The town has an upkeep cost that increases with town claim size. See [[Town Bell]] for further details.
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{{!}} '''Upkeep Increase'''
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{{!}} '''Additional Effect'''
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{{!}}-
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{{!}} {{i|Boundry Stone}}
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{{!}} 90
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{{!}} 3
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{{!}} Expands Town Claim
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{{!}}-
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{{!}} {{i|Cross of Saint George}}
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{{!}} 360
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{{!}} 45
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{{!}}
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{{!}}}
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}}</onlyinclude>
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|}

Latest revision as of 02:51, 13 October 2021

Compacts & Constitutions icon.png Compacts & Constitutions
"Allows you to found your own polis by acquiring a Town Charter from a Magistrate, and use it to construct a Town Bell"
Requirements:
Skill(s) required:
Proficiencies required:
2500 Faith & Wisdom icon.png Faith & Wisdom
5500 Law & Lore icon.png Law & Lore
800 Perennial Philosophy icon.png Perennial Philosophy
Skills Unlocked:
None
Crafts Unlocked:
Builds Unlocked:
Others Unlocked:

In-Game Text

"We, whose names are underwritten, the loyal subjects of our dread Sovereign Lord […] Having undertaken […] a voyage to plant the first colony in the Northern parts of Virginia, do by these presents, solemnly and mutually […] covenant and combine ourselves together into a civil body politic; for our better ordering, and preservation and furtherance of the ends aforesaid […]"

– The Mayflower Compact

Once established in the New World the needs for more formal institutions of societal organization soon present themselves to a budding Colony. Compacts & Constitutions allows you to inaugurate Charter Towns by which to organize members in your hitherto informal community, and by which to exert control over larger tracts of land. Found your polis by acquiring a Town Charter from a Magistrate of the Royal Company of Hudson's Bay, and use it to construct a Town Bell.

Town Claim

Building a Town Bell icon.png Town Bell creates a square Town Claim, also known as a "T-Claim", of 50 tiles in each direction from the Town Bell's center tile. Unlike Personal Claim Trespassing is not a Crime on a Town Claim, however Larceny and Waste committed on a Town Claim will give the Crime! icon.png Crime! debuff to the Criminal as well as trigger nearby Aggressive Defense Structures. Act of Waste cannot be committed on land protected by a Town Claim without first building Trial by Fire icon.png Trial by Fire against that Town Claim. Rather than being given Permissions like a Personal Claim, pilgrims are given rights, and can be offered Citizenship which allows them to preform these actions on a Town Claim. Stake Claim icon.png Stake Claims can be built by Citizen on a Town Claim and trump a Town Bell's Permissions, however a Town Mayor can Invoke Eminent Domain icon.png Invoke Eminent Domain to remove a Personal Claims covered by land.

Authority Objects

Authority Objects are Structures which can only be built on Paved tiles on Town Claims and raise the Authority and Silver Capacity and Upkeep of the Town Bell icon.png Town Bell they are connected to.

Objects Authority Added Upkeep Increase Additional Effect
Boundry Stone icon.png Boundry Stone 90 3 Expands Town Claim
Cross of Saint George icon.png Cross of Saint George 360 45