Difference between revisions of "Blowdarts"
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| Thread & Needle= | | Thread & Needle= | ||
| Natural Philosophy=13500 | | Natural Philosophy=13500 | ||
− | | Perennial Philosophy= | + | | Perennial Philosophy=8500 |
| Skills unlocked= | | Skills unlocked= | ||
− | | Crafts unlocked=Blowtube, | + | | Crafts unlocked=Blowdart, Blowtube, |
| Builds unlocked= | | Builds unlocked= | ||
− | | Others unlocked= | + | | Others unlocked=Potent Swarm Dart, Potent Venom Dart, Swarm Dart, Venom Dart |
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==Committing Poisoncraft== | ==Committing Poisoncraft== | ||
− | Poisoncraft is an act of [[Crime!|Crime]] where a poisoned item is created, {{ | + | Poisoncraft is an act of [[Crime!|Crime]] where a poisoned item is created, Poisoncraft will leave a {{i|Scent}} and Summonable [[Evidence]] which will remain for 5 months. Pilgrims should not engage in Poisoncraft unless they are doing so in a location they can secure for an extended period of time. |
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{{:Blowdart|transcludesection=blowdarts}} | {{:Blowdart|transcludesection=blowdarts}} | ||
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{{:Criminal Acts|transcludesection=criminalacts}} | {{:Criminal Acts|transcludesection=criminalacts}} | ||
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{{:Crime!|transcludesection=crimetypes}} | {{:Crime!|transcludesection=crimetypes}} | ||
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Revision as of 02:49, 13 October 2021
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In-Game Text"Never Take the antidote before the poison." - Latin Proverb Many a Pilgrim has been felled by the trickery and cunning of those who reside in the New World. It is from them the knowledge of Blow Darts come. Using poisons Pilgrims gain the upper-hand by launching deadly attacks from a distance with a myriad of effects. Committing PoisoncraftPoisoncraft is an act of Crime where a poisoned item is created, Poisoncraft will leave a BlowdartsWith the Blowdarts Skill learned and a loaded
WARNING! Crafting a Blowdart is an act of Poisoncraft and will leave Summonable Evidence that may result being sent to the Stocks or worse!
Criminal ActsIn order to commit most Crimes Acts of Crime
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