Difference between revisions of "Hay"

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{{Crafted
 
{{Crafted
 
| Objects required= Autumn Grass;5
 
| Objects required= Autumn Grass;5
| Weight=0.05
+
| Weight= 0.05
 
}}
 
}}
 
{{AddCraft
 
{{AddCraft
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{{AddCraft
 
{{AddCraft
 
| Objects required=Hay Stack;1
 
| Objects required=Hay Stack;1
}}
 
{{AddCraft
 
| Objects required=Seeds of Cereal;50, Tilled Field;1
 
 
}}
 
}}
 
|}
 
|}
 
 
[[Image:Hay_Paving.png|right|thumb|295px|Can be used for an unique style of [[Pave|Paving]]]]
 
[[Image:Hay_Paving.png|right|thumb|295px|Can be used for an unique style of [[Pave|Paving]]]]
 
 
{|
 
{|
 
|
 
|
 
==About==
 
==About==
  
While {{i|Hay}} can be crafted using the Hay recipe Hay can additionally be received when Harvesting any {{i|Ear of Cereal}} from a {{i|Tilled Field}}, while
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While {{i|Hay}} can be crafted using the Hay recipe, Hay can also be received when rummaging through an {{i|Abandoned Bird's Nest}}, or by drying Cereals and Plants on a {{i|Hay Stack}}. {{PAGENAME}} has a unique [[Pave|Pavement]] style.
rummaging through an {{i|Abandoned Bird's Nest}} or by drying Cereals and Plants on a {{i|Hay Stack}}.
+
{{:Purity|transcludesection=haypurity}}
 
 
Hay [[Purity]] is determined by either by [[Tilled Field|Farm Purity]] or [[Gardening|Gardening Purity]].  
 
 
 
 
==Fertilizer==
 
==Fertilizer==
  
 
{{PAGENAME}} is a {{i|Fertilizer}} which will add to a {{i|Tilled Field}}'s Influence.
 
{{PAGENAME}} is a {{i|Fertilizer}} which will add to a {{i|Tilled Field}}'s Influence.
 
 
{| style="text-align:left; width:300px;"
 
{| style="text-align:left; width:300px;"
 
|+ style="text-align:left;" | '''Fertilizer gain per usage step:'''
 
|+ style="text-align:left;" | '''Fertilizer gain per usage step:'''
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| style="text-align:left;" colspan="3" | '''TOTAL IN 10 USES:''' 391% Influence  
 
| style="text-align:left;" colspan="3" | '''TOTAL IN 10 USES:''' 391% Influence  
 
|}
 
|}
 
 
'''NOTE:''' Values for Influence are factored with the bonus from having learned [[Three-field System]].
 
'''NOTE:''' Values for Influence are factored with the bonus from having learned [[Three-field System]].
 
|}
 
|}

Latest revision as of 02:01, 1 June 2023

Hay icon.png Hay
Skill(s) required:
Object(s) required:
Weight: 0.05
Required by: Objects
Structures
Alternative Acquisition:
Object(s) Required:
Alternative Acquisition:
Object(s) Required:
Can be used for an unique style of Paving

About

While Hay icon.png Hay can be crafted using the Hay recipe, Hay can also be received when rummaging through an Abandoned Bird's Nest icon.png Abandoned Bird's Nest, or by drying Cereals and Plants on a Hay Stack icon.png Hay Stack. Hay has a unique Pavement style.

Hay Purity

The Purity of Hay icon.png Hay is determined by either the average of all Autumn Grass icon.png Autumn Grass used when crafting the Hay recipe, or the average of all the contents of a Hay Stack icon.png Hay Stack. Pure Hay is used to make Bee Skep icon.png Bee Skeps which in turn influences the Purity of Any Fruit icon.png Any Fruit.

Fertilizer

Hay is a Fertilizer icon.png Fertilizer which will add to a Till Field icon.png Tilled Field's Influence.

Fertilizer gain per usage step:
Step Influence
01: 110%
02: 60%
03: 43%
04: 35%
05: 30%
06: 26%
07: 24%
08: 22%
09: 21%
10: 20%
TOTAL IN 10 USES: 391% Influence

NOTE: Values for Influence are factored with the bonus from having learned Three-field System.



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Craft (C) ⇒Processing & Materials (P) ⇒Hay (H)