Difference between revisions of "Hay"

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{{AddCraft
 
{{AddCraft
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| Objects required=Abandoned Bird's Nest;1
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}}
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{{AddCraft
 
| Objects required=Hay Stack;1
 
| Objects required=Hay Stack;1
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}}
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{{AddCraft
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| Objects required=Seeds of Cereal;50, Tilled Field;1
 
}}
 
}}
 
|}
 
|}
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[[Image:Hay_Paving.png|right|thumb|295px|Can be used for an unique style of [[Pave|Paving]]]]
 
[[Image:Hay_Paving.png|right|thumb|295px|Can be used for an unique style of [[Pave|Paving]]]]
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{|
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==About==
 
==About==
Hay is also a byproduct of harvesting [[Ear of Cereal|Ears of Cereal]], and will share the purity of the harvested grain. A third way to make Hay is to build and supply a [[Hay Stack]] with raw materials. Hay is also sometimes found when rummaging through an [[Abandoned Bird's Nest]].
 
  
[[Bee Skep]]s and therefore also the [[Fruit Orchards|Fruit Trees]] around them are influenced by the purity of the Hay used to build the Skep. Purity for Hay can be obtained in a number of ways, either from the field it is harvested from, the item it was dried from, or from the Abandoned Bird's Nest it came from.
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While {{i|Hay}} can be crafted using the Hay recipe Hay can additionally be received when Harvesting any {{i|Ear of Cereal}} from a {{i|Tilled Field}}, while
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rummaging through an {{i|Abandoned Bird's Nest}} or by drying {{i|Any Plant}} on a {{i|Hay Stack}}.
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Hay [[Purity]] is determined by either by [[Tilled Field|Farm Purity]] or [[Gardening|Gardening Purity]].  
  
 
==Fertilizer==
 
==Fertilizer==
{{PAGENAME}} can be used as a good and commonly available [[Agriculture#Fertilizers & Field Values|fertilizer]] for Influence.
 
  
<!-- Seems Hay still gets +10 even if the base value is now 100; do the three-field system bonus cap at +10?
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{{PAGENAME}} is a {{i|Fertilizer}} which will add to a {{i|Tilled Field}}'s Influence.
==Three-field System==
 
[[Three-field System]] provides a flat bonus to the Influence-gain for each use of the fertilizer. This bonus is equal to 1/5th of the Base Value.
 
*Hay's bonus is +10. -->
 
  
 
{| style="text-align:left; width:300px;"
 
{| style="text-align:left; width:300px;"
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| '''10:''' || ||  20% ||  ||
 
| '''10:''' || ||  20% ||  ||
 
|-
 
|-
| style="text-align:left;" colspan="3" | '''TOTAL IN 10 USES:'''   391% Influence  
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| style="text-align:left;" colspan="3" | '''TOTAL IN 10 USES:''' 391% Influence  
 
|}
 
|}
  
{{Notice| NOTE: |
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'''NOTE:''' Values for Influence are factored with the bonus from having learned [[Three-field System]].
*Values in the list includes the [[Three-Field System]] Bonus.}}
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|}
 
 
  
 
{{Gamemenu | item={{PAGENAME}} | key=H
 
{{Gamemenu | item={{PAGENAME}} | key=H

Revision as of 21:50, 25 January 2020

Hay icon.png Hay
Skill(s) required:
Object(s) required:
Weight: 0.05
Required by: Objects
Structures
Alternative Acquisition:
Object(s) Required:
Alternative Acquisition:
Object(s) Required:
Alternative Acquisition:
Object(s) Required:
Can be used for an unique style of Paving

About

While Hay icon.png Hay can be crafted using the Hay recipe Hay can additionally be received when Harvesting any Ear of Cereal icon.png Ear of Cereal from a Till Field icon.png Tilled Field, while rummaging through an Abandoned Bird's Nest icon.png Abandoned Bird's Nest or by drying Any Plant icon.png Any Plant on a Hay Stack icon.png Hay Stack.

Hay Purity is determined by either by Farm Purity or Gardening Purity.

Fertilizer

Hay is a Fertilizer icon.png Fertilizer which will add to a Till Field icon.png Tilled Field's Influence.

Fertilizer gain per usage step:
Step Influence
01: 110%
02: 60%
03: 43%
04: 35%
05: 30%
06: 26%
07: 24%
08: 22%
09: 21%
10: 20%
TOTAL IN 10 USES: 391% Influence

NOTE: Values for Influence are factored with the bonus from having learned Three-field System.



Game Menu
Craft (C) ⇒Processing & Materials (P) ⇒Hay (H)