Recent Updates/Snakes on a Game
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- Game Development: Snakes on a Game
Changes
- Blowing animation used when lighting ovens.
- Seaweed Rolls only require one Seaweed.
- Whittler's Bench, Pilgrim's Hovel, Farmer's House, Gardening Pot, Baking Table, Cauldron, Loom, Stampmill and Windmill are now destructible.
- Stampmill & Mine Entrance also have real graphics now.
Humblest apologies if they don't interact well with previously placed objects. - The Elusive Last Bone & Rainbow Scales present alchemy and inspirational info in the correct order.
- Self Defense now only 200 C&D.
- Rabbit Hide now only given when butchering rabbits if you have Hideworking.
Rabbit now gives one cut already at only Small Game Hunting, but Butchery no longers adds an extra shred. - Hideworking now cheaper.
- Big Game Hunting now requires 1000 C&D, 1200 H&G, 1000 F&W and Hideworking.
- Strawman base F&W increased to 250.
- Grass Whistle now gives some Sugar & Spice.
- Lean-to now costs 2 hay instead of 1 nail.
- Survival Skills no longer required to pick branches and chip stones.
- Changed the equipment slot for purses.
- Reduced animal spawnrates a smidge.
- "Any Dried Hide" now uses a proper icon instead of the icon for deer skins.
- Only doughs that use sourdough can now be split into sourdough.
Yes, this includes Shroom-Stuffed Bellpepper. - Baking is faster.
- Slughunting pagina correctly encoded and presents correctly.
- Fluid concentration in barrels should now be properly handled.
- Fear debuff should be properly removed on KO.
Stuff
- Snakes. No planes. Stuff for them. Antidote, most importantly.
- Skill: Seamanship (No boats yet, but more fish recipes, and also some old stuff moved in under it.
Insert boat here once they're done.) - Two bear meat dishes.
- A fair amount of hidden nonsense both here and there. Go find!
Also, loftar is finished with his changes to account server, so we are as of tonight rocking a new one.
Expect some crashes and whatnot while early bugs are being ironed out.
In theory we should be able to focus a bit more on the actual game now, and our priorities in that regard are, roughly and in no particular order:
- Proper effects for gear, alchemical purity, metalworking, animal husbandry, more Fearsome creatures in Mordor.
Enjoy!