Difference between revisions of "Tilled Field"
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<onlyinclude>{{#ifeq:{{{transcludesection|planting}}}|planting| | <onlyinclude>{{#ifeq:{{{transcludesection|planting}}}|planting| | ||
− | With the [[Agriculture]] learned a {{i|Tilled Field}} can be built using the [[Till Field]] action. | + | With the [[Agriculture]] learned a {{i|Tilled Field}} can be built using the [[Till Field]] action. Having {{i|Any Hoe}} equipped decreases both the [[Phlegm]] cost and the time it takes to build a Tilled Field. |
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To being [[Tilled Field|Planting]] crops, you must first prepare your Tilled Field with {{i|Humus}}. Select the Humus you wish to add and right-click it onto your Tilled Field. For a fresh Tilled Field this will require 5x Humus. After your first planting, the Upkeep can be reduced and subsequent planting will require less Humus. Once your Tilled Field is prepared, select the Seeds you wish to plant and right-click them onto the Tilled Field as well. Reducing a Tilled Field's Upkeep will also reduce the number of Seeds needed for Planting. Right-clicking on a Planted Field and selecting "Rip Up" allows you to remove the immature plants in case of accidentally Planting the wrong Seed. There is no penalty to Tilled Fields stats to do this, besides the loss of the Seeds. Once the desired Seeds have been Planted, you can Fertilize your Tilled Field to modify your crop's Influence, Upkeep, Speed, and Plenty. However, each {{i|Fertilizer}} used reduces the effectiveness of next. Fertilizer can be added by selecting the desired Fertilizer and Right-clicking in on the Tilled Field. | To being [[Tilled Field|Planting]] crops, you must first prepare your Tilled Field with {{i|Humus}}. Select the Humus you wish to add and right-click it onto your Tilled Field. For a fresh Tilled Field this will require 5x Humus. After your first planting, the Upkeep can be reduced and subsequent planting will require less Humus. Once your Tilled Field is prepared, select the Seeds you wish to plant and right-click them onto the Tilled Field as well. Reducing a Tilled Field's Upkeep will also reduce the number of Seeds needed for Planting. Right-clicking on a Planted Field and selecting "Rip Up" allows you to remove the immature plants in case of accidentally Planting the wrong Seed. There is no penalty to Tilled Fields stats to do this, besides the loss of the Seeds. Once the desired Seeds have been Planted, you can Fertilize your Tilled Field to modify your crop's Influence, Upkeep, Speed, and Plenty. However, each {{i|Fertilizer}} used reduces the effectiveness of next. Fertilizer can be added by selecting the desired Fertilizer and Right-clicking in on the Tilled Field. | ||
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| align=left | {{i|Tobacco}} || 1 || 2 || 3 | | align=left | {{i|Tobacco}} || 1 || 2 || 3 | ||
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This table shows a way to get Tier 3 crops (Wanted Result) while getting particular Tier 2 products (2nd Rotation). In this case you want the second crop to actually use influence bar raised by first crop, in order to get higher tier results while raising influence for the final product. Items in brackets in 3rd column are possible 2nd tier products you may receive. | This table shows a way to get Tier 3 crops (Wanted Result) while getting particular Tier 2 products (2nd Rotation). In this case you want the second crop to actually use influence bar raised by first crop, in order to get higher tier results while raising influence for the final product. Items in brackets in 3rd column are possible 2nd tier products you may receive. | ||
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===Upkeep=== | ===Upkeep=== | ||
− | Upkeep reduces the amount of {{i|Humus}} needed to prepare a Tilled Field, as well as the amount of Seeds needed to replant. After each Planting your Tilled Field loses 5% Upkeep. Additional Upkeep modification is generally affected by the {{i|Fertilizer}} used during Planting, however once the [[Plantation Management]] skill has been learned, with | + | Upkeep reduces the amount of {{i|Humus}} needed to prepare a Tilled Field, as well as the amount of Seeds needed to replant. After each Planting your Tilled Field loses 5% Upkeep. Additional Upkeep modification is generally affected by the {{i|Fertilizer}} used during Planting, however once the [[Plantation Management]] skill has been learned, with {{i|Any Hoe}} equipped, you can right-click a Tilled Field and select "Tend" to permanently reduce it's Upkeep. This reduction is based off the quality of the Hoe used. |
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If a {{i|Crow}} lands anywhere on your Tilled Field, it will increase that Field's Upkeep to 600%. {{i|Scarecrow}}s or {{i|Questionably Effective Scarecrow}}s, when placed nearby, will prevent Crows from landing on your Tilled Fields. | If a {{i|Crow}} lands anywhere on your Tilled Field, it will increase that Field's Upkeep to 600%. {{i|Scarecrow}}s or {{i|Questionably Effective Scarecrow}}s, when placed nearby, will prevent Crows from landing on your Tilled Fields. |
Revision as of 22:18, 11 March 2020
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PlantingWith the Agriculture learned a Tilled Field can be built using the Till Field action. Having Any Hoe equipped decreases both the Phlegm cost and the time it takes to build a Tilled Field.
InfluenceA Tilled Field has four Influence bars - Red, Blue, Green, and Pink. Each crop has a bar which its crops Influence and two which it is in turn Influenced by. The Tier of crops which will grow are determined by the sum of the two bars it is Influenced by.
When a Tilled Field is Harvested, with the Three-field System skill learned, the bar which your crop Influences will increase by 5 x Influence Percentage and the other three bars are reduced by 5. The increase will be less if you have not yet learned Three-field System. Influence Percentage is affected by the Fertilizer used during Planting.
This table shows a way to get Tier 3 crops (Wanted Result) while getting particular Tier 2 products (2nd Rotation). In this case you want the second crop to actually use influence bar raised by first crop, in order to get higher tier results while raising influence for the final product. Items in brackets in 3rd column are possible 2nd tier products you may receive.
NOTE: In the above table Potato can be used instead of cabbage, and Tobacco can be used instead of cotton.
Farming PurityThe Purity of crops Harvested from a Tilled Field is based on a combination of the Purity of the Tilled Field, the Purity of the Seeds used when Planting, and chance, which may increase or decrease the Purity of a Harvest by a few percent. Each time the Harvest is higher than the Tilled Field's Purity that Field's Purity will permanently increase by up to 1%. UpkeepUpkeep reduces the amount of Humus needed to prepare a Tilled Field, as well as the amount of Seeds needed to replant. After each Planting your Tilled Field loses 5% Upkeep. Additional Upkeep modification is generally affected by the Fertilizer used during Planting, however once the Plantation Management skill has been learned, with Any Hoe equipped, you can right-click a Tilled Field and select "Tend" to permanently reduce it's Upkeep. This reduction is based off the quality of the Hoe used.
SpeedSpeed reduces the time it takes for crops Planted in a Tilled Field to reach maturity. Speed is affected by the Fertilizer used during Planting. As Speed affects the time remaining not the total time, it is advised to use Speed Fertilizers early in Planting as they be progressively less effective the closer the crops are to Harvest. The base growth time:
PlentyPlenty increases the amount of crops you will receive from of a Tilled Field when it can be Harvested. While Plenty is affected by the Fertilizer used during Planting, a bonus is also given at the time of Planting which is based on chance and your Stocks & Cultivars. When your crops have matured, or reached the desired stage, right-click on your Tilled Field and select "Harvest". After a Tilled Field is Harvested, Influence, Speed, and Plenty are reset. HarvestingWhen crops are mature right-clicking on a Tilled Field will give you the ability to Harvest crops. Using the Salem Store bought Reaping Scythe will dramatically increase the speed which you harvest mature crops from a Tilled Field. Fertilizers
NOTE Values for Influence are factored with the bonus from having learned Three-field System. |