Property:IsinGameMenu

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Revision as of 11:47, 15 June 2012 by ©TriMoon™ (talk | contribs) (→‎Possible values: renaming main menu once more for automation purposes...)
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Value = String

About

Indicates that the page is about something that can be found inside the relevant (sub-)menu of the GameMenu.
If the page is about a (sub-)menu, don't forget to set Property:IsGameMenu !

Possible values

The current, relevant, menus are layout like below: (as far as i'm able to see them)

Use only 1, no combinations
  • GameMenu ⇐This is the main menu interface
    • Build
      • Buildings & Structures
        • Claims & Defenses
      • Containers
      • Tools & Utilities
    • Craft
      • Clothes, Equipment & Weapons
        • Hats, Caps & Helmets
        • Tools & Weapons
      • Food
        • Forage & Freerange
        • Meat & Game
      • Inspirationals
        • Collections & Potpourris
        • Masques
        • Toys
      • Miscellaneous Tools
        • Fishing Equipment
        • Keys & Locks
      • Processing & Materials
Showing 20 pages using this property.
R
Adventure  +
S
Adventure  +
G
D
Adventure  +
P
Adventure  +
C
Adventure  +
L
Adventure  +
F
Adventure  +
D
Adventure  +
M
Adventure  +
P
Adventure  +
S
Adventure  +
T
Adventure  +
S
Adventure  +
G
Alchemical Equipment  +
S
Alchemical Equipment  +
T
Alchemical Equipment  +
S
Artifacts & Artifice  +
B
Artifacts & Artifice  +

Showing 8 related entities.

The request is being processed and may take a moment. Preparing ...
{ "type": "PROPERTY_CONSTRAINT_SCHEMA", "constraints": { "type_constraint": "_txt", "allowed_values": [ "Build", "Buildings & Structures", "Claims & Defenses", "Containers", "Tools & Utilities", "Craft", "Hats, Caps & Helmets", "Food", "Inspirationals", "Collections & Potpourris", "Masques", "Toys", "Miscellaneous Tools", "Fishing Equipment", "Keys & Locks", "Processing & Materials", "GameMenu", "Coats, Robes & Dresses", "Pants, Pantaloons & Hoses", "Test", "Learning", "Adventure", "Travel", "Combat", "Attacks", "Maneuvers", "Moves", "Help", "Movement", "Climbing Modes", "no", "Fish & Seafood", "Technologies", "Skills", "Commonwealth & Government", "Waste Claims", "Metalworking Structures", "Table & Chairs", "Alchemical Equipment", "Bags, Sacks & Vessels", "Clothes & Equipment", "Artifacts & Artifice", "Badges", "Buckles", "Buttons & Brooches", "Fluffings & Stuffings", "Pins & Laces", "Pockets", "Belts & Sashes", "Capes & Cloaks", "Feathers & Faith", "Shirts & Vests", "Decoratives", "Wallpapers", "Berries", "Bread", "Corn", "Fungus", "Game Meats", "Nuts", "Potatoes", "Poultry & Fowl", "Pumpkins", "Shellfish", "Slugs, Bugs & Kritters", "Vegetables", "Memorabilia & Decoratives", "Potions & Medicine", "Tailoring Materials", "Tools", "Pots & Pans", "Weapons", "Music", "Poses & Emotes", "Houses & Buildings", "Inventory", "Equipment", "Studying", "Buddy List", "Town", "Options", "Vehicles & Transports", "Gem Cutting", "Scribing Supplies", "Boots & Shoes", "Domesticated Meats", "Pajamas", "Fruits", "Dairy", "Furniture", "Sculptures", "Flags", "Cabbage" ] } }
... more about "IsinGameMenu"
Allows value"Allows value" is a predefined property that can define a list of permissible values to restrict value assignments for a property and is provided by Semantic MediaWiki.
GameMenu +, Build +, Buildings & Structures +, Claims & Defenses +, Containers +, Tools & Utilities +, Craft +, Clothes, Equipment & Weapons +, Hats, Caps & Helmets +, Tools & Weapons +, Food +, Forage & Freerange +, Meat & Game +, Inspirationals +, Collections & Potpourris +, Masques +, Toys +, Miscellaneous Tools +, Fishing Equipment +, Keys & Locks +  and Processing & Materials +
Has type"Has type" is a predefined property that describes the datatype of a property and is provided by Semantic MediaWiki.