Difference between revisions of "Carpentry"
From Salem Wiki
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| Natural Philosophy= | | Natural Philosophy= | ||
| Perennial Philosophy= | | Perennial Philosophy= | ||
− | | Skills unlocked= | + | | Skills unlocked=Pulleys & Levers, Joinery & Finish |
| Crafts unlocked=Bucket, Crown of Thorns | | Crafts unlocked=Bucket, Crown of Thorns | ||
| Builds unlocked=Sawbuck, Sturdy Sled, Wooden Box, Torchpost, Barrel, Wooden Sign,Pilgrim's Hovel, | | Builds unlocked=Sawbuck, Sturdy Sled, Wooden Box, Torchpost, Barrel, Wooden Sign,Pilgrim's Hovel, |
Revision as of 04:22, 23 February 2013
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About
Few skills are as important in the early days of a colony as that of carpentry.
The noble art of molding, shaping and forging the prime timber of the New World into objects and items useful for the further advancement of faith and civilization is an essential skill for almost any would-be colonist carpentry allows you to construct sawbucks and to use them to make boards.