Difference between revisions of "Carpentry"

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| Natural Philosophy=
 
| Natural Philosophy=
 
| Perennial Philosophy=
 
| Perennial Philosophy=
| Skills unlocked=Coffer Making, Pulleys & Levers, Joinery & Finish
+
| Skills unlocked=Pulleys & Levers, Joinery & Finish
 
| Crafts unlocked=Bucket, Crown of Thorns
 
| Crafts unlocked=Bucket, Crown of Thorns
 
| Builds unlocked=Sawbuck, Sturdy Sled, Wooden Box, Torchpost, Barrel, Wooden Sign,Pilgrim's Hovel,
 
| Builds unlocked=Sawbuck, Sturdy Sled, Wooden Box, Torchpost, Barrel, Wooden Sign,Pilgrim's Hovel,

Revision as of 04:22, 23 February 2013

Carpentry icon.png Carpentry
"Carpentry allows you to construct sawbucks and to use them to make boards."
Requirements:
Skill(s) required:
Proficiencies required:
600 Arts & Crafts icon.png Arts & Crafts
{{{Flora & Fauna}}}"{{{Flora & Fauna}}}" is not a number. Flora & Fauna icon.png Flora & Fauna
800 Hammer & Nail icon.png Hammer & Nail
{{{Herbs & Sprouts}}}"{{{Herbs & Sprouts}}}" is not a number. Herbs & Sprouts icon.png Herbs & Sprouts
{{{Hunting & Hideworking}}}"{{{Hunting & Hideworking}}}" is not a number. Hunting & Hideworking icon.png Hunting & Hideworking
Skills Unlocked:
Crafts Unlocked:
Builds Unlocked:
Others Unlocked:


About

Few skills are as important in the early days of a colony as that of carpentry.
The noble art of molding, shaping and forging the prime timber of the New World into objects and items useful for the further advancement of faith and civilization is an essential skill for almost any would-be colonist carpentry allows you to construct sawbucks and to use them to make boards.