Difference between revisions of "Carpentry"
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Few skills are as important in the early days of a colony as that of carpentry. The noble art of molding, shaping and forging the prime timber of the New World into objects and items useful for the further advancement of faith and civilization is an essential skill for almost any would-be colonist. Carpentry allows you to construct sawbucks and to use them to make boards. | Few skills are as important in the early days of a colony as that of carpentry. The noble art of molding, shaping and forging the prime timber of the New World into objects and items useful for the further advancement of faith and civilization is an essential skill for almost any would-be colonist. Carpentry allows you to construct sawbucks and to use them to make boards. | ||
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Revision as of 01:27, 11 January 2020
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In-Game Text
"Sure if they cannot cut, it may be said His saws are toothless, and his hatchets lead."
-Alexander Pope, Epilogue to Satires
Few skills are as important in the early days of a colony as that of carpentry. The noble art of molding, shaping and forging the prime timber of the New World into objects and items useful for the further advancement of faith and civilization is an essential skill for almost any would-be colonist. Carpentry allows you to construct sawbucks and to use them to make boards.
How to Make Fresh Boards
- Using Any Axe Chop down a Tree to get a Log.
- Lift the Log and right-click on the Sawbuck to load in the Log. You cannot load Hollow Logs onto it.
- With Any Saw equipped, right-click the Sawbuck and select "Make Boards". A single Log will yield 30x Fresh Boards, an immature Tree will produce a smaller Log which will yield fewer Boards. The yield of a Log can be increased by your Hammer & Nail Proficiency. When Chopping Fresh Boards you may receive a Coffin Plank by chance instead.