Property:IsinGameMenu
From Salem Wiki
m (→Possible values: typo) |
m (added notes about creating new sub-menu pages) |
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− | ;Value = [[Has type::String]]__SHOWFACTBOX__ | + | {{tocright}} |
+ | ;Value = [[Has type::String]] | ||
+ | __SHOWFACTBOX__ | ||
==About== | ==About== | ||
[[Image:Menu GameMenu.png|left]][[Image:Menu GameMenu2.png|left]] | [[Image:Menu GameMenu.png|left]][[Image:Menu GameMenu2.png|left]] | ||
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If the page is about a (sub-)menu, don't forget to set [[Property:IsGameMenu]] to '''true''' !<br/> | If the page is about a (sub-)menu, don't forget to set [[Property:IsGameMenu]] to '''true''' !<br/> | ||
For all other pages, eg. non-menu pages, set [[Property:IsGameMenu]] to '''false''' so the auto-listings will find them !{{-}} | For all other pages, eg. non-menu pages, set [[Property:IsGameMenu]] to '''false''' so the auto-listings will find them !{{-}} | ||
− | + | ==Possible values== | |
The current, relevant, menus are layout like below: (as far as i'm able to see them) | The current, relevant, menus are layout like below: (as far as i'm able to see them) | ||
;Use only 1, no combinations: | ;Use only 1, no combinations: | ||
Line 43: | Line 45: | ||
:**[[Image:Menu Button Movement.png]] [[Allows value::Movement]] | :**[[Image:Menu Button Movement.png]] [[Allows value::Movement]] | ||
:***[[Image:Menu Button Climbing Modes.png]] [[Allows value::Climbing Modes]] | :***[[Image:Menu Button Climbing Modes.png]] [[Allows value::Climbing Modes]] | ||
+ | ==Note to editors== | ||
+ | :Unfortunately we don't have [http://www.mediawiki.org/wiki/Extension:CreateBox Extension:CreateBox] installed on this wiki, and i'm not '''that''' familiar with SMW yet to create forms to automate generating pages... | ||
+ | :I've created a [http://www.mediawiki.org/wiki/Preload preload] page you can find [[GameMenu/preload|here]]. | ||
+ | :So to aid in creating new '''sub-menu pages''' you can use the following: | ||
+ | #Navigate to the GameMenu-page in which you want to create a new sub-menu. | ||
+ | #Add "<code>/</code>" followed by the name of the new sub-menu you want to create, after the URL on the pagename in the previous step. | ||
+ | #Add "<code>?action=edit&preload=GameMenu/preload&summary=Initial Setup</code>" after the URL in the previous step. | ||
+ | #Hit the <code>[Enter/Return]</code> key to auto-fill the contents of the page to create. | ||
+ | #Click the <code>[Show preview]</code> button on bottom of the edit window to preview and check that it shows the correct info. | ||
+ | #After you have checked the output as preview and are content it's ok you can save the page.<br/>You should not need to edit/change this pre-filled content... | ||
+ | #The new sub-menu should be automatically listed on it's parent-page, this can take sometime.<br/>If you want it to be shown instantly, then just edit and save the parent-page without changing anything inside it. (that's called a null-edit) |
Revision as of 03:59, 5 July 2012
- Value = String
About
Indicates that the page is about something that can be found inside the relevant (sub-)menu of the GameMenu.
If the page is about a (sub-)menu, don't forget to set Property:IsGameMenu to true !
For all other pages, eg. non-menu pages, set Property:IsGameMenu to false so the auto-listings will find them !
Possible values
The current, relevant, menus are layout like below: (as far as i'm able to see them)
- Use only 1, no combinations
Note to editors
- Unfortunately we don't have Extension:CreateBox installed on this wiki, and i'm not that familiar with SMW yet to create forms to automate generating pages...
- I've created a preload page you can find here.
- So to aid in creating new sub-menu pages you can use the following:
- Navigate to the GameMenu-page in which you want to create a new sub-menu.
- Add "
/
" followed by the name of the new sub-menu you want to create, after the URL on the pagename in the previous step. - Add "
?action=edit&preload=GameMenu/preload&summary=Initial Setup
" after the URL in the previous step. - Hit the
[Enter/Return]
key to auto-fill the contents of the page to create. - Click the
[Show preview]
button on bottom of the edit window to preview and check that it shows the correct info. - After you have checked the output as preview and are content it's ok you can save the page.
You should not need to edit/change this pre-filled content... - The new sub-menu should be automatically listed on it's parent-page, this can take sometime.
If you want it to be shown instantly, then just edit and save the parent-page without changing anything inside it. (that's called a null-edit)
Showing 8 related entities.
{ "type": "PROPERTY_CONSTRAINT_SCHEMA", "constraints": { "type_constraint": "_txt", "allowed_values": [ "Build", "Buildings & Structures", "Claims & Defenses", "Containers", "Tools & Utilities", "Craft", "Hats, Caps & Helmets", "Food", "Inspirationals", "Collections & Potpourris", "Masques", "Toys", "Miscellaneous Tools", "Fishing Equipment", "Keys & Locks", "Processing & Materials", "GameMenu", "Coats, Robes & Dresses", "Pants, Pantaloons & Hoses", "Test", "Learning", "Adventure", "Travel", "Combat", "Attacks", "Maneuvers", "Moves", "Help", "Movement", "Climbing Modes", "no", "Fish & Seafood", "Technologies", "Skills", "Commonwealth & Government", "Waste Claims", "Metalworking Structures", "Table & Chairs", "Alchemical Equipment", "Bags, Sacks & Vessels", "Clothes & Equipment", "Artifacts & Artifice", "Badges", "Buckles", "Buttons & Brooches", "Fluffings & Stuffings", "Pins & Laces", "Pockets", "Belts & Sashes", "Capes & Cloaks", "Feathers & Faith", "Shirts & Vests", "Decoratives", "Wallpapers", "Berries", "Bread", "Corn", "Fungus", "Game Meats", "Nuts", "Potatoes", "Poultry & Fowl", "Pumpkins", "Shellfish", "Slugs, Bugs & Kritters", "Vegetables", "Memorabilia & Decoratives", "Potions & Medicine", "Tailoring Materials", "Tools", "Pots & Pans", "Weapons", "Music", "Poses & Emotes", "Houses & Buildings", "Inventory", "Equipment", "Studying", "Buddy List", "Town", "Options", "Vehicles & Transports", "Gem Cutting", "Scribing Supplies", "Boots & Shoes", "Domesticated Meats", "Pajamas", "Fruits", "Dairy", "Furniture", "Sculptures", "Flags", "Cabbage" ] } }
... more about "IsinGameMenu"
Allows value"Allows value" is a predefined property that can define a list of permissible values to restrict value assignments for a property and is provided by Semantic MediaWiki.
Test +, GameMenu +, Learning +, Adventure +, Travel +, Build +, Buildings & Structures +, Claims & Defenses +, Containers +, Tools & Utilities +, Combat +, Attacks +, Maneuvers +, Moves +, Craft +, Clothes, Equipment & Weapons +, Coats, Robes & Dresses +, Hats, Caps & Helmets +, Pants, Pantaloons & Hoses +, Shirts, Vests & Jackets +, Tools & Weapons +, Food +, Forage & Freerange +, Meat & Game +, Inspirationals +, Collections & Potpourris +, Masques +, Toys +, Miscellaneous Tools +, Fishing Equipment +, Keys & Locks +, Processing & Materials +, Help +, Movement + and Climbing Modes +
Has type"Has type" is a predefined property that describes the datatype of a property and is provided by Semantic MediaWiki.