Difference between revisions of "Stockbin"

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| [[Leather]] || style="text-align:center;" | 500 || Only regular leather (i.e. can't store [[Fine Leather]])
 
| [[Leather]] || style="text-align:center;" | 500 || Only regular leather (i.e. can't store [[Fine Leather]])
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| Bark || style="text-align:center;" | 500 || Includes [[Birch Bark]] and [[Willow Bark]].
 
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Revision as of 13:58, 26 June 2018

Stockbin icon.png Stockbin
Skill(s) required:
Size: unknown
Object(s) required:
Needs lighting?: No
Move/Destroy:
Liftable?: Only when empty
Repaired with: Fresh Board
Required by:
Required by: None
Stockbin
Stockbin

About

Stockbins is a way to mass store certain materials. The specific list of materials possible to store this way can be found in the table below. To store another type of material you must completely empty the Stockbin first; however, take note that each type of material group that are represented by multiple items, such as boards, will be possible to mix.

Mass Stored Materials:
Item Capacity Notes
Bricks 600 This includes Brick of Fallen Babel, Brick of Fallen Jericho, and Brick of Fallen Sodom & Gomorrah
Boards 500
Charcoal 800
Granite 1000
Lime 1000
Rubble 2000
Clay 1200 This includes Misshapen Lump of Clay
Cotton Cloth 500
Metal Bars 400
Ore 1000
Dross 1000 This includes A Face in the Dross
Hides 750 This includes Any Dried Hides, Limed Hides, and Raw Hides.
Leather 500 Only regular leather (i.e. can't store Fine Leather)
Bark 500 Includes Birch Bark and Willow Bark.



Game Menu
Build (B) ⇒Containers (C) ⇒Stockbin (b)