Seasons

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Revision as of 13:57, 13 May 2015 by ShadowTani (talk | contribs) (Added info about seasonal changes in regards to fast travel and melting, cleaned up text a little and added notice about the potential danger of mining during Blood Moons.)
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WARNING: Players who faint during a Blood Moon will PERMANENTLY DIE, so don't do ANYTHING that will cause you to faint during a Blood Moon!

About

While Salem is in a state of perpetual Autumn, this does not make it immune to shifts in the weather.

There are three different seasons in Salem, two natural and one summonable. Each season will have several effects on the environment and switches from week to week.

Everbloom:

  • Butterflies only spawn during an Everbloom.
  • Harvesting Crops during an Everbloom season yields more than harvesting during a Cold Snap.

Cold Snap:

  • Bears will will not spawn.
  • Blistersteel Bars cool much more quickly.
  • Beavers now fatten up with lard during a Cold Snap.
  • Takes longer for Snowballs and Snowflakes to melt in your inventory.
  • Fast Travel to Providence has a 20 minute cooldown (as opposed to 10 minutes in other seasons).
  • Sleds are pulled faster.

Blood Moon: The third season is the Blood Moon. Witches may cast their spells to plunge Salem into the horrors of the Blood Moon season. The Blood Moon will fade after a time, and can be followed by either a Cold Snap or an Everbloom. Praying in the Providence Church can reduce the time the Blood Moon lasts.

  • Fainting outdoors during a Blood Moon will cause your character to PERMANENTLY DIE.
  • Bleed effects are now magnified.

Players are encouraged to do passive tasks or simply not play during a Blood Moon if they are not prepared to lose their character.

NOTE: Even if a KO inside a Mine won't permanently kill you during a Blood Moon, be aware that getting KO from a Bat can potentially KO you again after you respawn, causing permanent death.