Difference between revisions of "Compacts & Constitutions"

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(Updated to new skillbox. Feel free to provide feedback.)
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Revision as of 19:47, 4 December 2012

Compacts & Constitutions icon.png Compacts & Constitutions
"Compacts & Constitutions allows you to inaugurate Charter Towns by which to organize members in your hitherto informal community, and by which to exert control over larger tracts of land."
Requirements:
Skill(s) required:
Proficiencies required:
2500 Faith & Wisdom icon.png Faith & Wisdom
{{{Flora & Fauna}}}"{{{Flora & Fauna}}}" is not a number. Flora & Fauna icon.png Flora & Fauna
{{{Herbs & Sprouts}}}"{{{Herbs & Sprouts}}}" is not a number. Herbs & Sprouts icon.png Herbs & Sprouts
{{{Hunting & Hideworking}}}"{{{Hunting & Hideworking}}}" is not a number. Hunting & Hideworking icon.png Hunting & Hideworking
3000 Law & Lore icon.png Law & Lore
800 Perennial Philosophy icon.png Perennial Philosophy
Skills Unlocked:
None
Crafts Unlocked:
None
Builds Unlocked:
Others Unlocked:
None


About

Once Established in the New World the needs for more formal institutions of societal organization soon present themselves to a budding Colony. Compacts & Constitutions allows you to inaugurate Charter Towns by which to organize members in your hitherto informal community, and by which to exert control over larger tracts of land. Found your polis by acquiring a Town Charter from a Magistrate of the Royal Company of Hudson's Bay, and use it to construct a Town Bell.


Unlocks Town Bell