Difference between revisions of "Bleed"

From Salem Wiki
Jump to: navigation, search
Line 2: Line 2:
  
 
''Your skin is lacerated and blood begins to flow from the wound. Bleeding will slowly lower your current blood at a speed depending on the intensity of the lacerations. You may stop the bleeding early with a tourniquet.''
 
''Your skin is lacerated and blood begins to flow from the wound. Bleeding will slowly lower your current blood at a speed depending on the intensity of the lacerations. You may stop the bleeding early with a tourniquet.''
 
 
<onlyinclude>{{#ifeq:{{{transcludesection|bleed}}}|bleed|
 
<onlyinclude>{{#ifeq:{{{transcludesection|bleed}}}|bleed|
 
==Bleed==
 
==Bleed==
  
Having a {{i|Bleed}} does [[Blood]] damage over time. Bleed stacks, so the greater the severity of the Bleed the more Blood is lost. If your Blood reaches 0 you will be [[Knocked Out]]. Bleed is most frequently caused by Attacks from certain [[Creatures]]. The first Attack will start the Bleed and each subsequent attack will increase the Bleed's severity. Bleed's severity will stack significantly faster during a {{i|Blood Moon}}. Each time you lose Blood due to Bleed it will leave a {{i|Blood Splatter}} on the ground, unless you have any {{i|Cotton}} in your inventory it will instead absorb the Blood and become {{i|Blood Soaked Cloth}}.
+
Having a {{i|Bleed}} does [[Blood]] damage over time. Bleed stacks, so the greater the severity of the Bleed the more Blood is lost. If your Blood reaches 0 you will be [[Knocked Out]]. Bleed is most frequently caused by Attacks from certain [[Creatures]]. The first Attack will start the Bleed and each subsequent attack will increase the Bleed's severity. Bleed's severity will stack significantly faster during a {{i|Blood Moon}}. Each time you lose Blood due to Bleed it will leave a temporary {{i|Blood Splatter}} on the ground, unless you have any {{i|Cotton}} in your Inventory it will instead absorb the Blood and become {{i|Blood Soaked Cloth}}.
  
 
===Healing Bleed===
 
===Healing Bleed===
Line 12: Line 11:
 
While it is possible for Bleed to slowly go away on its own, it is faster and safer to apply a {{i|Tourniquet}}, especially when your Bleed is especially severe. To apply a Tourniquet right-click your Tourniquet while under the Bleed effect.
 
While it is possible for Bleed to slowly go away on its own, it is faster and safer to apply a {{i|Tourniquet}}, especially when your Bleed is especially severe. To apply a Tourniquet right-click your Tourniquet while under the Bleed effect.
 
}}</onlyinclude>
 
}}</onlyinclude>
 
 
===Known Causes of Bleed===
 
===Known Causes of Bleed===
  

Revision as of 00:40, 27 August 2020

In-Game Text

Your skin is lacerated and blood begins to flow from the wound. Bleeding will slowly lower your current blood at a speed depending on the intensity of the lacerations. You may stop the bleeding early with a tourniquet.

Bleed

Having a Bleed icon.png Bleed does Blood damage over time. Bleed stacks, so the greater the severity of the Bleed the more Blood is lost. If your Blood reaches 0 you will be Knocked Out. Bleed is most frequently caused by Attacks from certain Creatures. The first Attack will start the Bleed and each subsequent attack will increase the Bleed's severity. Bleed's severity will stack significantly faster during a Blood Moon icon.png Blood Moon. Each time you lose Blood due to Bleed it will leave a temporary Blood Splatter icon.png Blood Splatter on the ground, unless you have any Clean Cotton icon.png Cotton in your Inventory it will instead absorb the Blood and become Blood Soaked Cloth icon.png Blood Soaked Cloth.

Healing Bleed

While it is possible for Bleed to slowly go away on its own, it is faster and safer to apply a Tourniquet icon.png Tourniquet, especially when your Bleed is especially severe. To apply a Tourniquet right-click your Tourniquet while under the Bleed effect.

Known Causes of Bleed