Difference between revisions of "Artifact"

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Revision as of 06:41, 27 March 2013

About

An Artifact is an item which can be attached to one of the Slots in Clothing and provide a bonus. The purpose of clothing is to hold artifacts.

Each artifact and each item of clothing have an number of Proficiencies that they are associated with. If there is a proficiency-match between an artifact and clothing, then it will be easier (lower chance of failure) to attach the artifact to that slot.

Clothing and Artifacts also have Difficulty ratings, listed as a high and low number. When there is a proficiency match, the low number is used. If there is no match, the larger number is used. The difficulty rating of the Artifact and the Clothing are then added together to provide the Total Difficulty of that particular slotting.

  • More powerful artifacts tend to have higher difficulties.
  • More valuable clothing has lower difficulties, and more slots.

Artifact Table

ItemCommon combat powerCommon combat defenceBlunt powerBlunt defenceImpact powerImpact defencePiercing powerPiercing defenceConcussive powerConcussive defenceFeral defenceSoil diggingTree chopping
A Face in the Dross
Abandoned Cobweb
Amber Pin
Antler Buttons
Arcane Amethyst
Argopelter Beak
Badge of Aggression
Badge of Battery
Badge of Carnage
Badge of Carnage
Badge of Fyre
Badge of Intrusion
Badge of Plunder
Badge of Ruin
Beaming-Proud Sunflower
Bear Claw
Bear Paw
Black Pearl
Blistersteel Buckle
Bone Beadwork
Bone Buttons
Buckskin Inlays
Bull Horn
Cabochon-Cut Andalusite
Cabochon-Cut Dravite
Cabochon-Cut Phosphophyllite
Cabochon-Cut Rhodolite
Cabochon-Cut Rubellite
Cabochon-Cut Uvarovite
Cattail
Chantilly Lace
Colored Flagstraps
Colored Marbles
Copper Buckle
Copper Buttons
Crab Claw
Dead Silk Runner
Decorative Lace
Embroidery
Enforced Seam
Etterfang
Feather Down
Feathered Brooch
Fine Beaver Teeth
Fine Leather
Fluffy Stuffing
Foul-Feathered Brooch
Fractured Gemstone
Glass Beadwork
Glass Buttons
Gnarly Old Crab Shield
Gold Buckle
Gold Buttons
Gold Leaf Pin
Golden Fleece
Hidden Holdout Pocket
Indian Arrowhead
Indian Feather
Inner Pocket
Iron Buckles
Lacy Edging
Lamb of Tartary
Leather-Knot Detail
Lobster Claw
Majestic Acorn
March Hare Tail
Mary's Ribbon
Nails
Needle
Oddly Shaped Pinecone Scale
Orange Easter Egg
Patchwork Pocket
Pear-Cut Andalusite
Pear-Cut Dravite
Pear-Cut Phosphophyllite
Pear-Cut Rhodolite
Pear-Cut Rubellite
Pear-Cut Uvarovite
Pearl
Pig Tail
Pinocchio's Nose
Polished Buttons
Polished Leather Beadwork
Polished Scale Pin
Pottery Shard
Questionably Effective Nails
Raggy Hem
Rainbow Scales
Rattle Rattler
Rough-Stitched Furpatch
Runestone Shard
Rustic Stuffing
Seashell Buttons
Serrated Grimthorn
Shark Tooth
Sharpened Stick
Side Pocket
Silver Buckle
Silver Platter
Simple Crucifix
Skullpin
Smooth Stone
Spider Egg Sacs
Spidersilk Weft
Square-Cut Andalusite
Square-Cut Dravite
Square-Cut Phosphophyllite
Square-Cut Rhodolite
Square-Cut Rubellite
Square-Cut Uvarovite
Starburst-Cut Andalusite
Starburst-Cut Dravite
Starburst-Cut Phosphophyllite
Starburst-Cut Rhodolite
Starburst-Cut Rubellite
Starburst-Cut Uvarovite
Sterling Geode
Stringy Sinew
Studded Leather
The Elusive Last Bone
Traces of the Lost Colony
Tree Trimmings
Unthrown Argo Branch
Whispering Snake Skull
Wool Quilting
Yellow Rose
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Bonuses

Common combat power
Affects all attacks the player can make. Highly desirable.
Common combat defence
Similar to common combat power, this affects defense against all attacks.
Blunt power
Affects offensive Leg Sweeps and Punches
Blunt defence
Affects defense against Leg Sweeps, Punches (Animal attacks? Info needed.)
Impact power
Bull Run, Leap At, and Roundhouse Kick
Impact defence
Bull Run, Leap At, and Roundhouse Kick (Animal attacks? Info needed.)
Piercing power
Thrust offense.
Piercing defence
Thrust defense. (Animal attacks? Info needed.)
Concussive power
Stomp, Uppercut offense.
Concussive defence
Stomp, Uppercut defense. (Animal attacks? Info needed.)
Feral defence
Affects defense against animal attacks. It is unclear which animal attacks are affected. Need more info.
Soil digging
Gives a bonus to soil digging. +10 Soil digging confers approximately a 2% bonus per tick of digging.
Tree chopping
Unknown bonus to tree chopping. +50 combined Tree Chopping bonus did not result in a noticeable difference for one player.