Difference between revisions of "Colonial Tradesmanship"
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In-Game Text
"For all the rest were poore Gentlemen, Tradsmen, Serving-men, libertines, and such like, ten times more fit to spoyle a Common-wealth, then either begin one, or but helpe to maintaine one."
– John Smith, The Generall Historie of Virginia, New-England and The Summer Isles
The beginning colony requires a full plethora of tradesmen to help it grow and develop. Colonial Tradesmanship allows you to craft some simple tools and is the first step on your way to becoming a useful and productive tradesman in the New World.