Difference between revisions of "Fishing"
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| Description=Allows you to fish, and to craft a primitive fishing pole | | Description=Allows you to fish, and to craft a primitive fishing pole | ||
| Arts & Crafts= | | Arts & Crafts= | ||
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<onlyinclude>{{#ifeq:{{{transcludesection|howtofish}}}|howtofish| | <onlyinclude>{{#ifeq:{{{transcludesection|howtofish}}}|howtofish| | ||
==How to Fish== | ==How to Fish== | ||
− | # Select {{i|Any Bait}} and right-click it onto | + | #Select {{i|Any Bait}} and right-click it onto {{i|Any Casting Rod}}. Lures can later be removed by right-clicking the Rod. |
− | # Equip your now baited Rod to you right hand slot. | + | #Equip your now baited Rod to you right hand slot. |
− | # Select {{i|Fish}} action, this will cause the cursor to change. | + | #Select {{i|Fish}} action, this will cause the cursor to change. |
− | # Click on any [[Bodies of Water|Body of Water]]. Casting a Rod removes a small amount of [[Insanity]]. | + | #Click on any [[Bodies of Water|Body of Water]]. Casting a Rod removes a small amount of [[Insanity]]. |
− | # If {{i|Any Fish}} bites it will be transferred automatically to your Inventory. There is a chance nothing bites. Each time you cast it adds wear to both your Lure and your Rod. When the wear reaches 100% it will break. Wear is reduced by your {{i|Flora & Fauna}} Proficiency. | + | #If {{i|Any Fish}} bites it will be transferred automatically to your Inventory. There is a chance nothing bites. Each time you cast it adds wear to both your Lure and your Rod. When the wear reaches 100% it will break. Wear is reduced by your {{i|Flora & Fauna}} Proficiency. |
Although still being tested, the strongest factors for catching a particular Fish seem to be whether it is [[Salt Water|Salt]] or [[Fresh Water]] and individual water tile being Fished from. Bait has a small influence and Rod does not seem to have any. | Although still being tested, the strongest factors for catching a particular Fish seem to be whether it is [[Salt Water|Salt]] or [[Fresh Water]] and individual water tile being Fished from. Bait has a small influence and Rod does not seem to have any. | ||
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{{:Purity|transcludesection=fishpurity}} | {{:Purity|transcludesection=fishpurity}} | ||
{{:Any Bait|transcludesection=bait}} | {{:Any Bait|transcludesection=bait}} | ||
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Revision as of 19:27, 6 June 2022
In-Game Text"These shall ye eat of all that are in the waters: whatsoever hath fins and scales in the waters, in the seas, and in the rivers, them shall ye eat." – Leviticus 11:9, King James' Bible The far flung oceans across which you came hold, parallel to the rivers and lakes of this strange and wondrous land, a teeming multitude of life. Fishing allows you to fish, and to craft a primitive fishing pole. AboutThe prize for registering a fish in the Leaderboard is a Crimson Carp. How to Fish
Although still being tested, the strongest factors for catching a particular Fish seem to be whether it is Salt or Fresh Water and individual water tile being Fished from. Bait has a small influence and Rod does not seem to have any. Casting RodsEquipping a Any Bait to Any Casting Rod allows you to use the Fish action. The more durable the Rod, and the higher your Flora & Fauna Proficiency, the slower it will wear and the longer it will last before breaking. At 100% wear your Rod will be break, this will cause Bait still attached to be lost.
Fish PurityAny Fish caught will take their Purity directly from the Bait used to catch it. A Fish Hook takes on the Purity of the Bar of Any Metal used in its construction. This Purity is passed onto Any Lure which is made from it. A Common Earthworm receives its Purity from Worm Purity and a Grub's purity comes from Bug Purity. Bait
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