Difference between revisions of "Blacksmithing"

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(Updated to new skillbox. Feel free to provide feedback.)
(added locksmithing to unlocked skills as per small patch: http://forum.salemgame.com/viewtopic.php?f=2&t=290)
Line 16: Line 16:
 
| Natural Philosophy=900
 
| Natural Philosophy=900
 
| Perennial Philosophy=
 
| Perennial Philosophy=
| Skills unlocked=Cauldronmaking, Mechanics, Brazier Forging
+
| Skills unlocked=Cauldronmaking, Mechanics, Brazier Forging, Locksmithing
 
| Crafts unlocked=Conquistador's Helmet, Dowsing Rods, Fishing Pole, Flint & Steel, Lover's Locket, Metal Axe, Metal shovel, Nails, Spanish Sabre, Stick Spinner
 
| Crafts unlocked=Conquistador's Helmet, Dowsing Rods, Fishing Pole, Flint & Steel, Lover's Locket, Metal Axe, Metal shovel, Nails, Spanish Sabre, Stick Spinner
 
| Builds unlocked=Anvil, Cauldron, Sturdy Sled
 
| Builds unlocked=Anvil, Cauldron, Sturdy Sled

Revision as of 04:13, 15 August 2012

Blacksmithing icon.png Blacksmithing
"Blacksmithing allows you to forge the crude and simple tools that are the foundation for all further progress in the metallurgical industries."
Requirements:
Skill(s) required:
Proficiencies required:
1750 Arts & Crafts icon.png Arts & Crafts
{{{Flora & Fauna}}}"{{{Flora & Fauna}}}" is not a number. Flora & Fauna icon.png Flora & Fauna
{{{Herbs & Sprouts}}}"{{{Herbs & Sprouts}}}" is not a number. Herbs & Sprouts icon.png Herbs & Sprouts
{{{Hunting & Hideworking}}}"{{{Hunting & Hideworking}}}" is not a number. Hunting & Hideworking icon.png Hunting & Hideworking
1750 Mines & Mountains icon.png Mines & Mountains
1750 Sparks & Embers icon.png Sparks & Embers
900 Natural Philosophy icon.png Natural Philosophy
Skills Unlocked:
Crafts Unlocked:
Builds Unlocked:
Others Unlocked:
None


About

With the metals refined and ready to use they pass invariably into the hands of the blacksmith. Blacksmithing allows you to forge the crude and simple tools that are the foundation for all further progress in the metallurgical industries.