Difference between revisions of "Farmer's House"

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A {{i|{{PAGENAME}}}} is a [[GameMenu/Build/Buildings & Structures/Houses & Buildings|House]] with 1x floor of 6x6 (36x tiles total), and a space for 1x {{i|Any Stove}}.  
 
A {{i|{{PAGENAME}}}} is a [[GameMenu/Build/Buildings & Structures/Houses & Buildings|House]] with 1x floor of 6x6 (36x tiles total), and a space for 1x {{i|Any Stove}}.  
 
{{:GameMenu/Build/Buildings & Structures/Houses & Buildings|transcludesection=houses}}
 
{{:GameMenu/Build/Buildings & Structures/Houses & Buildings|transcludesection=houses}}
 +
{{:GameMenu/Build|transcludesection=buildsign}}
 
|}
 
|}
  

Latest revision as of 03:46, 23 October 2024

Farmer's House icon.png Farmer's House
Skill(s) required:
Size: 6x6
Object(s) required:
Needs lighting?: No
Move/Destroy:
Liftable?: No
Repaired with: Hay
Required by:
Required by: None

About

A Farmer's House icon.png Farmer's House is a House with 1x floor of 6x6 (36x tiles total), and a space for 1x Any Stove icon.png Any Stove.

Houses

Houses are buildings which must be built on Pavement, can be entered, and count as "inside" for the purpose of building other Structures and Containers. Houses can be Lock icon.png Locked to prevent unwanted entries, although houses can always be exited, even if you don't have the proper Master copy of key icon.png Key. All houses have at least 1x space for Any Stove icon.png Any Stove. Decoratives and Wallpapers can be hung inside. With the exception of the Pilgrim's Hovel icon.png Pilgrim's Hovel, a Cellar Entrance icon.png Cellar Entrance can be built in all houses.

Building Floors Floor Size Stoves
Brick Townhouse icon.png Brick Townhouse 2 88 Tiles x2 2
Farmer's House icon.png Farmer's House 1 36 Tiles 1
Pilgrim's Hovel icon.png Pilgrim's Hovel 1 16 Tiles 1
Stone Tower icon.png Stone Tower 4 180 Tiles (64, 64, 36, 16) 1
Townhouse icon.png Townhouse 2 54‬ Tiles x2 1

Building Structures

Selecting a structure from the build menu or its sub-menus will place a Building Blueprint Sign at the position of the cursor and then clicking a valid building location on the ground will place the sign and open a window prompting the player to deposit the necessary materials and build the structure.

Each material is followed by a series of three numbers.

  • The first indicates how many of that resource are needed but have not been deposited.
  • The second number indicates how many of that resource have been deposited but have not been built into the structure.
  • The third number indicates how many of that resource have been built into the structure.

Players can take their time building structures by depositing and committing resources to the build sign by clicking the "build" button. The character will build as much of the structure as they can with the available resources. They can return with more resources in the future.

Note that if no resources are deposited, the build sign will disappear when the player walks away. If resources are deposited, but the player hasn't built them into the structure, the uncommitted resources will slowly disappear over time. This is to combat players using build signs as cheap and overpowered storage containers they can deposit and retrieve resources from.



Game Menu
Build (B) ⇒Buildings & Structures (B) ⇒Houses & Buildings (H) ⇒Farmer's House (R)