About
This recipe will make 1x Key.
Locks and Keys
In order to use any Key, it must be Attuned to a specific Lock AND a specific person. Keys, once attuned, are personal and can only be used by one pilgrim, meaning that stolen Keys or found Keys cannot be used. Keys are automatically Attuned to their creator when they are made. Hovering over any Key will show the Key's name. If the name of the Key is Green it is usable by you; if it's Red it is not usable by you. Right-clicking on any Key allows you to rename it.
1x Key can be worn in the necklace slot. Up to 8x Keys can be stored in a Keyring which can be equipped to the Keyring slot and will NOT be lost if you are Knocked Out. So long as the appropriate Key is in your inventory, in your Keyring, or around your neck, you may open locked structures simply by clicking on it. CAUTION: Once Gates are opened, they will remain open until you specifically close them or attach the Store Bought Spring.
Attuning a Key to a Lock
- Craft a
Lock.
- Craft a
Key.
- Select your Key and right-click it on your Lock. You can Attune the same Key to multiple Locks.
- Select your Lock and right-click it on the gate or door you wish to lock.
Attuning a Key to a Another Person
Keys can be copied and Attuned to other pilgrims to allow them to open your locked structures as well. There are several types of Keys which offer some flexibility in the permissions you give. NOTE: While other Keys can be Attuned more than once, a Slave Copy of Key can only be Attuned 1x time.
- Choose the appropriate Key type,
Master Copy of Key if you wish that pilgrim to be able to make new Keys, or Slave Copy of Key if you don't.
- Make sure your original
Key is highlighted in your inventory.
- Select the new Key and right-click it onto the pilgrim you wish to Attune the new Key to. This will make the Key unusable for you.
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