Difference between revisions of "Carrot"

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{{Crafted
 
{{Crafted
| Objects required=Carrot;1, Gardening Pot;1, Humus;1, Potable Water;1,
+
| Objects required=Carrot;1, Gardening Pot;1, Humus;1, Potable Water;.2,
 
| Weight= 0.10
 
| Weight= 0.10
 
}}
 
}}
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| Gluttony Time=0:10  
 
| Gluttony Time=0:10  
 
| Food Groups= Vegetables and Greens
 
| Food Groups= Vegetables and Greens
| FoodReduce1= Vegetables and Greens | %Reduce1=50 | %ChanceReduce1=30
 
| FoodReduce2= | %Reduce2= | %ChanceReduce2=
 
| FoodReduce3= | %Reduce3= | %ChanceReduce3=
 
| FoodRestore1= |%Restore1= |%ChanceRestore1=
 
| FoodRestore2= |%Restore2= |%ChanceRestore2=
 
| FoodRestore3= |%Restore3= |%ChanceRestore3=
 
 
}}
 
}}
 
{|
 
{|

Latest revision as of 05:36, 26 May 2024

Carrot icon.png Carrot
Skill(s) required:
Object(s) required:
Weight: 0.10
Required by: Objects
Structures
Alternative Acquisition:
Object(s) Required:
Healing:
Blood Phlegm Yellow Black
Heal: 5 15 5 5
Heal Uses: 1
Gluttony:
Blood Phlegm Yellow Black
Gluttony Min: 0 8 0 0
Gluttony Max: 0 12 0 0
Full and Fed Up for: 0:10
Food Groups: Vegetables and Greens icon.pngVegetables and Greens

About

A Carrot icon.png Carrot is received by chance when picking up a recently killed Dead Rabbit icon.png Dead Rabbit, or, with the Vegetable Potting Skill learned, a Carrot can be grown by planting another Carrot in a Gardening Pot icon.png Gardening Pot. Planting Vegetables in Gardening Pots lowers Insanity. Feeding a Carrot to a Sheep icon.png Sheep will lower its Temperament. A Carrot can be stored in a Veggie Sack icon.png Veggie Sack.