Difference between revisions of "Carrot"
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− | {{ | + | {{Crafted |
− | | | + | | Objects required=Carrot;1, Gardening Pot;1, Humus;1, Potable Water;.2, |
− | | Weight=0.10 | + | | Weight= 0.10 |
+ | }} | ||
+ | {{AddCraft | ||
+ | | Objects required=Dead Rabbit;1 | ||
}} | }} | ||
{{SpecialFood | {{SpecialFood | ||
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| Gluttony Time=0:10 | | Gluttony Time=0:10 | ||
| Food Groups= Vegetables and Greens | | Food Groups= Vegetables and Greens | ||
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}} | }} | ||
+ | {| | ||
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==About== | ==About== | ||
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+ | A {{i|Carrot}} is received by chance when picking up a recently killed {{i|Dead Rabbit}}, or, with the [[Vegetable Potting]] Skill learned, a {{PAGENAME}} can be grown by planting another {{PAGENAME}} in a {{i|Gardening Pot}}. Planting Vegetables in Gardening Pots lowers [[Insanity]]. Feeding a {{PAGENAME}} to a {{i|Sheep}} will lower its [[Domesticated Animals#Temperament|Temperament]]. A {{PAGENAME}} can be stored in a {{i|Veggie Sack}}. | ||
+ | |} | ||
[[Category:Vegetables and Greens]] | [[Category:Vegetables and Greens]] |
Latest revision as of 04:36, 26 May 2024
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AboutA Carrot is received by chance when picking up a recently killed Dead Rabbit, or, with the Vegetable Potting Skill learned, a Carrot can be grown by planting another Carrot in a Gardening Pot. Planting Vegetables in Gardening Pots lowers Insanity. Feeding a Carrot to a Sheep will lower its Temperament. A Carrot can be stored in a Veggie Sack. |