Difference between revisions of "Survival Skills"

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| Perennial Philosophy=
 
| Perennial Philosophy=
 
| Skills unlocked=Colonial Tradesmanship, Fishing, Foraging, Self-Defense
 
| Skills unlocked=Colonial Tradesmanship, Fishing, Foraging, Self-Defense
| Crafts unlocked=Roasted Meat, Torch, Sizzled Slug, A Taste of The New World, Captivating Flame, Autumn Delight, Tinder Drill, Hay, Filet of any Fish, Barkpack, Clay Pot, Haybales
+
| Crafts unlocked=Roasted Meat, Torch, Sizzled Slug, A Taste of The New World, Captivating Flame, Autumn Delight, Tinder Drill, Hay, Filet of any Fish
 
| Builds unlocked=Pile of Wood
 
| Builds unlocked=Pile of Wood
 
| Others unlocked=Branch
 
| Others unlocked=Branch

Revision as of 00:10, 25 March 2014

Survival Skills icon.png Survival Skills
"A fair mastery of Survival Skills is essential when traveling farther afield from the sheltering bosom and protection of Boston."
Requirements:
Skill(s) required:
Proficiencies required:
{{{Flora & Fauna}}}"{{{Flora & Fauna}}}" is not a number. Flora & Fauna icon.png Flora & Fauna
{{{Herbs & Sprouts}}}"{{{Herbs & Sprouts}}}" is not a number. Herbs & Sprouts icon.png Herbs & Sprouts
{{{Hunting & Hideworking}}}"{{{Hunting & Hideworking}}}" is not a number. Hunting & Hideworking icon.png Hunting & Hideworking
Skills Unlocked:
Crafts Unlocked:
Builds Unlocked:
Others Unlocked:


About

Between the wailings of the Squonk and the Indian the Lumberwoods are a terrifying place for even the most hardened of European visitors.