Difference between revisions of "Roasted Beaver Cut"
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Revision as of 18:18, 14 July 2012
Roasted Beaver Cut | ||||
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Roasted Beaver Cut | ||||
Vital statistics | ||||
Skill(s) Required | Survival Skills | |||
Object(s) Required | Raw Beaver Cut | |||
Structure(s) Required | Fireplace, Pile of Wood | |||
Required by | Unknown | |||
Primary Gluttony | Unknown | |||
Blood | Phlegm | Yellow Bile | Black Bile | |
Heals: | 4.5 | 4.5 | 4.5 | 4.5 |
Salt | 0 | 0 | 3 | 0 |
Mercury | 3 | 0 | 2 | 0 |
Sulphur | 0 | 4.5 | 6 | 0 |
Lead | 0 | 0 | 0 | 0 |
Back to Food |
♦ All values are given at Purity 1.0, unless otherwise noted.
♦ Event probability is determined by element purity, see Gluttony
Created by crafting Roasted Meat using Raw Beaver Cut
When roasting meat, there is a chance (10% or less) to get Gelatinous Lard always at Purity 1.0.