Difference between revisions of "Lumberjack Frikadel"
From Salem Wiki
TheDarkside (talk | contribs) |
m (adding semantics property) |
||
Line 1: | Line 1: | ||
+ | {{#set:isGameMenu=n}}{{#set:isinGameMenu=Meat & Game}} | ||
{{infobox Food | {{infobox Food | ||
| skillreq = [[Lore of The Lumberwoods]] | | skillreq = [[Lore of The Lumberwoods]] |
Revision as of 03:18, 18 June 2012
"Meat & Game" is not in the list (Build, Buildings & Structures, Claims & Defenses, Containers, Tools & Utilities, Craft, Hats, Caps & Helmets, Food, Inspirationals, Collections & Potpourris, ...) of allowed values for the "IsinGameMenu" property.
Lumberjack Frikadel | ||||
---|---|---|---|---|
Lumberjack Frikadel | ||||
Vital statistics | ||||
Skill(s) Required | Lore of The Lumberwoods | |||
Object(s) Required | Meat Shreds x3,Sharpened Stick x1 | |||
Structure(s) Required | fire fireplace or Pile of Wood | |||
Required by | Unknown | |||
Primary Gluttony | Unknown | |||
Blood | Phlegm | Yellow Bile | Black Bile | |
Heals: | 9.5 | 9.5 | 9.5 | 9.5 |
Salt | 9 | 0 | 0 | 0 |
Mercury | 7.5 | 8 | 0 | 0 |
Sulphur | 0 | 0 | 0 | 9 |
Lead | 4 | 6.5 | 0 | 0 |
Back to Food |
♦ All values are given at Purity 1.0, unless otherwise noted.
♦ Event probability is determined by element purity, see Gluttony