Difference between revisions of "LumberLord"

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{{Creature
 
{{Creature
| Where found=Darkness, Tree
+
| Where found=Darkness
 
| Skill to attack=Monster Hunting
 
| Skill to attack=Monster Hunting
| Blood (health)=
+
| Blood (health)=1500
| Liftable or Inventory=Liftable
+
| Liftable or Inventory=No
 
| Dead animal=
 
| Dead animal=
| Items gained= Branch, Broken Bough, Dried Bark, ,Wood Choppings
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| Items gained= Branch, Broken Bough, Dried Bark, Wood Choppings
 
}}
 
}}
 
 
{|
 
{|
 
|
 
|
{{Notice|WARNING!| Spawning a Lumberlord adds a huge amount of [[Insanity]].}}
 
 
 
==About==
 
==About==
  
When Chopping {{i|Tree}}s in the {{i|Darkness}} there is a chance to spawn a {{i|LumberLord}}.
+
A {{i|{{PAGENAME}}}}, also sometimes knows as an "Ent", is an aggressive [[Creature]] which can is spawned by chance when Chopping down any {{i|Tree}} in the {{i|Darkness}}. Spawning a Lumberlord adds a huge amount of [[Insanity]].
 
 
==Fighting==
 
 
 
'''NOTE:''' [[Artifact]]s which add Blunt Power, Common Combat Power, Impact Power, and Piercing Power will help make certain Attack move more successful. Artifacts with Feral Defense will lower the [[Blood]] damage you take from an animal's attack.
 
  
An attacking Lumberlords may give a {{i|Fear}} debuff which will aggro nearby pilgrims. Lumberlords also have an attack which will picks up a pilgrim and dumps them upside down, burying the pilgrim's head in the ground for about 5 seconds.
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==Combat Behavior==
 +
{{{!}} class=wikitable
 +
{{!}}-
 +
{{!}} '''Attack'''
 +
{{!}} '''[[Blood]] Damage'''
 +
{{!}} '''Effects'''
 +
{{!}}-
 +
{{!}} {{i|Claw}}
 +
{{!}} 25 or 60
 +
{{!}} {{i|Bleed}}{{i|Fear}}{{i|Stunned}}
 +
{{!}}-
 +
{{!}} {{i|Roar}}
 +
{{!}} 0
 +
{{!}} {{i|Fear}}
 +
{{!}}-
 +
{{!}} {{i|Toss}}
 +
{{!}}  25 or 60
 +
{{!}} {{i|Fear}}{{i|Stunned}}
 +
{{!}}-
 +
{{!}} {{i|Killing Blow}}
 +
{{!}} N/A
 +
{{!}} [[Permanent Death]]
 +
{{!}}}
 +
{{Notice| WARNING! | A LumberLord is capable of [[Permanent Death|Permanently Killing]] a [[Knocked Out]] pilgrim!}}
 +
{{PAGENAME}}s are aggressive and very fast; they will attack any pilgrim close to it when it spawns or within range of its {{i|Fear}}. A {{PAGENAME}} has two attacks it will alternate between, both of which will do either 25 or 60 damage and stack Fear. A LumberLord's {{i|Claw}} attack will apply a {{i|Bleed}} if it lands as well as cause you to be momentarily {{i|Stunned}}. If a LumberLord manages to toss {{i|Toss}} you will land upside down with your head in the ground, causing you to be {{i|Stunned}} for almost 5 seconds. When figthing a LumberLord it can be advantageous to stay up close which will prevent it from {{i|Roar}}ing. LumberLords are capable of Murder and if a pilgrim is [Knocked Out]] while fighting a LumberLord it will decide by chance whether or not to use {{i|Killing Blow}}.  
  
 
==Resources==
 
==Resources==
  
'''Note:''' [[Monster Hunting]] is required to Butcher [[Darkness]] creatures.
+
With the [[Monster Hunting]] Skill learned, Skinning a LumberLord will yield 5x {{i|Dried Bark}}. With all relevant Butchering Skills learned, Butchering a LumberLord will always yield:
 
 
With the [[Hideworking]] skill, Skinning a {{PAGENAME}} will yield:
 
*{{i2|Dried Bark}} x 5
 
 
 
'''Note:''' It is important to Skin the {{PAGENAME}} before Butchering, otherwise you will ruin the Bark.'''
 
  
With all relevant Butchering skills ([[Field Dressing]], [[Butcher's Thrift]], [[Butchery]] and [[Venison Cuisine]]), Butchering a {{PAGENAME}} will yield:
+
*10x {{i|Branch}}es
*{{i2|Branch}} x 10
+
*2x {{i|Broken Bough}}es
*{{i2|Broken Bough}} x 2
+
*30x {{i|Wood Choppings}}  
*{{i2|Wood Choppings}} x 10
 
 
|}
 
|}

Latest revision as of 22:06, 24 September 2020

Basic Info:
Where found:
Attacking:
Skill required: Monster Hunting
Blood (health): 1500
Liftable or Inventory?: No
Item(s) gained:
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) on pickup: unknown (use 'none' if cannot be butchered)
Item(s) gained:
Rare item(s): unknown (use 'none' if no chance for rare items)
LumberLord

About

A LumberLord icon.png LumberLord, also sometimes knows as an "Ent", is an aggressive Creature which can is spawned by chance when Chopping down any Tree icon.png Tree in the Darkness icon.png Darkness. Spawning a Lumberlord adds a huge amount of Insanity.

Combat Behavior

Attack Blood Damage Effects
Claw icon.png Claw 25 or 60 Bleed icon.png BleedFear icon.png FearStunned icon.png Stunned
Roar icon.png Roar 0 Fear icon.png Fear
Toss icon.png Toss 25 or 60 Fear icon.png FearStunned icon.png Stunned
Killing Blow icon.png Killing Blow N/A Permanent Death
WARNING! A LumberLord is capable of Permanently Killing a Knocked Out pilgrim!

LumberLords are aggressive and very fast; they will attack any pilgrim close to it when it spawns or within range of its Fear icon.png Fear. A LumberLord has two attacks it will alternate between, both of which will do either 25 or 60 damage and stack Fear. A LumberLord's Claw icon.png Claw attack will apply a Bleed icon.png Bleed if it lands as well as cause you to be momentarily Stunned icon.png Stunned. If a LumberLord manages to toss Toss icon.png Toss you will land upside down with your head in the ground, causing you to be Stunned icon.png Stunned for almost 5 seconds. When figthing a LumberLord it can be advantageous to stay up close which will prevent it from Roar icon.png Roaring. LumberLords are capable of Murder and if a pilgrim is [Knocked Out]] while fighting a LumberLord it will decide by chance whether or not to use Killing Blow icon.png Killing Blow.

Resources

With the Monster Hunting Skill learned, Skinning a LumberLord will yield 5x Dried Bark icon.png Dried Bark. With all relevant Butchering Skills learned, Butchering a LumberLord will always yield: