Difference between revisions of "Hay"
(→About) |
|||
Line 7: | Line 7: | ||
==About== | ==About== | ||
− | Hay is also a byproduct of harvesting [[Ear of Cereal|Ears of Cereal]]. | + | Hay is also a byproduct of harvesting [[Ear of Cereal|Ears of Cereal]], and will share the purity of the harvested grain. |
'''Ferilizer Uses:''' | '''Ferilizer Uses:''' | ||
Line 13: | Line 13: | ||
-- Without Three-Field System, Fertilizer 1 = First fertilizer to be used on field since seeds were planted; for each fertilizer you used on the field (regardless of which kind) add that to determine which fertilizer # your adding; Example: If you put (1) wood chip on the field, then used this fertilizer, you would get fertilizer 2 as the 2nd fertilizer used on the field. | -- Without Three-Field System, Fertilizer 1 = First fertilizer to be used on field since seeds were planted; for each fertilizer you used on the field (regardless of which kind) add that to determine which fertilizer # your adding; Example: If you put (1) wood chip on the field, then used this fertilizer, you would get fertilizer 2 as the 2nd fertilizer used on the field. | ||
− | The formula follows 50/sqrt(x), so: | + | ==Formula== |
+ | The formula follows '''50/sqrt(x)''', so: | ||
Fertilizer 1: +50% Influence | Fertilizer 1: +50% Influence | ||
Line 36: | Line 37: | ||
TOTAL GAIN IN 10 USES: +251% Influence | TOTAL GAIN IN 10 USES: +251% Influence | ||
+ | |||
+ | ==Three-field System== | ||
+ | [[Three-field System]] provides a flat bonus to the Influence-gain for each use of the fertilizer. This bonus is equal to 1/5th of the Base Value. | ||
+ | *Hay's bonus is +10. |
Revision as of 10:01, 15 March 2013
Hay | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
|
About
Hay is also a byproduct of harvesting Ears of Cereal, and will share the purity of the harvested grain.
Ferilizer Uses:
-- Without Three-Field System, Fertilizer 1 = First fertilizer to be used on field since seeds were planted; for each fertilizer you used on the field (regardless of which kind) add that to determine which fertilizer # your adding; Example: If you put (1) wood chip on the field, then used this fertilizer, you would get fertilizer 2 as the 2nd fertilizer used on the field.
Formula
The formula follows 50/sqrt(x), so:
Fertilizer 1: +50% Influence
Fertilizer 2: +35% Influence
Fertilizer 3: +28% Influence
Fertilizer 4: +25% Influence
Fertilizer 5: +22% Influence
Fertilizer 6: +20% Influence
Fertilizer 7: +18% Influence
Fertilizer 8: +17% Influence
Fertilizer 9: +16% Influence
Fertilizer 10: +15% Influence
TOTAL GAIN IN 10 USES: +251% Influence
Three-field System
Three-field System provides a flat bonus to the Influence-gain for each use of the fertilizer. This bonus is equal to 1/5th of the Base Value.
- Hay's bonus is +10.