Difference between revisions of "Carpentry"
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ShadowTani (talk | contribs) (Updated unlocked skills) |
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| Natural Philosophy= | | Natural Philosophy= | ||
| Perennial Philosophy= | | Perennial Philosophy= | ||
− | | Skills unlocked= | + | | Skills unlocked=Ample Storage, Humble Abodes, Joinery & Finish, Mechanics, Rustic Furniture, Simple Fences |
| Crafts unlocked=Bucket, Crown of Thorns, Stone Saw | | Crafts unlocked=Bucket, Crown of Thorns, Stone Saw | ||
| Builds unlocked=Barrel, Pilgrim's Hovel, Sturdy Sled, Sawbuck, Wooden Box, Wooden Sign, | | Builds unlocked=Barrel, Pilgrim's Hovel, Sturdy Sled, Sawbuck, Wooden Box, Wooden Sign, | ||
| Others unlocked=Coffin Plank, Board, Fresh Board | | Others unlocked=Coffin Plank, Board, Fresh Board | ||
}} | }} | ||
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==In-Game Text== | ==In-Game Text== | ||
+ | ''"Sure if they cannot cut, it may be said His saws are toothless, and his hatchets lead."'' | ||
− | + | ''-Alexander Pope, Epilogue to Satires'' | |
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− | ''-Alexander Pope, Epilogue to Satires | ||
Few skills are as important in the early days of a colony as that of carpentry. The noble art of molding, shaping and forging the prime timber of the New World into objects and items useful for the further advancement of faith and civilization is an essential skill for almost any would-be colonist. Carpentry allows you to construct sawbucks and to use them to make boards. | Few skills are as important in the early days of a colony as that of carpentry. The noble art of molding, shaping and forging the prime timber of the New World into objects and items useful for the further advancement of faith and civilization is an essential skill for almost any would-be colonist. Carpentry allows you to construct sawbucks and to use them to make boards. | ||
==About== | ==About== |
Revision as of 12:18, 5 June 2015
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In-Game Text
"Sure if they cannot cut, it may be said His saws are toothless, and his hatchets lead."
-Alexander Pope, Epilogue to Satires
Few skills are as important in the early days of a colony as that of carpentry. The noble art of molding, shaping and forging the prime timber of the New World into objects and items useful for the further advancement of faith and civilization is an essential skill for almost any would-be colonist. Carpentry allows you to construct sawbucks and to use them to make boards.