Difference between revisions of "Buddies on a Branch"
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Revision as of 21:00, 16 July 2012
Buddies on a Branch | ||||
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Buddies on a Branch | ||||
Vital statistics | ||||
Skill(s) Required | Fishing | |||
Object(s) Required | Trunk-Nosed Lake Perch Silt-Dwelling Mudsnapper Sharpened Stick | |||
Structure(s) Required | Fire (Fireplace or Pile of Wood) | |||
Required by | Unknown | |||
Primary Gluttony | Unknown | |||
Blood | Phlegm | Yellow Bile | Black Bile | |
Heals: | 0 | 15 | 8 | 4 |
Salt | 8 | 0 | 7.5 | 0 |
Mercury | 0 | 7.5 | 0 | 0 |
Sulphur | 0 | 10 | 0 | 0 |
Lead | 12 | 0 | 0 | 15 |
Back to Food |
♦ All values are given at Purity 1.0, unless otherwise noted.
♦ Event probability is determined by element purity, see Gluttony
- SetProp/single:
- You need to provide a proper value for the IsinGameMenu parameter !
“no (or the menu-name)” is not a valid option...
- SetProp/single:
- You need to provide an amount for “Trunk-Nosed Lake Perch” in the RequiresObj parameter !
- SetProp/single:
- You need to provide an amount for “Silt-Dwelling Mudsnapper” in the RequiresObj parameter !
- SetProp/single:
- You need to provide an amount for “Sharpened Stick” in the RequiresObj parameter !
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Back to GameMenu |
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